Last Notes
Gm! https://i.nostr.build/GwJ1spo7VZOTOshYfuvMmu.jpg.
You've inspired me to completely lose my sanity building what I think will easily be the best video game ever made. Started like a hour after this exchange :laugh_lg:
Put so much time into improving yourself and the world around you that you have no time to criticize others.
re: "gold rushes":
https://npub19ma2w9dmk3kat0nt0k5dwuqzvmg3va9ezwup0zkakhpwv0vcwvcsg8axkl.blossom.band/9c535044d2365e05e384e0eee8b68ab95165efba7facd791fd0a7b1bd9c5ec1f.png
To wit:
https://npub19ma2w9dmk3kat0nt0k5dwuqzvmg3va9ezwup0zkakhpwv0vcwvcsg8axkl.blossom.band/72aa6e6317225fcd9ad2a9e9a75b35b8a0620bad367437232916cdd335186644.png
So, is this AI psychosis? well, the Sites thing works for these hunter/gatherer seasonal sites, so not hallucinating yet. but will this same generic system work for 1800s gold rushes and Indiana Jones-style relic hunts? Yet to be seen!!
Currently developing a system whereby disparate bands meet seasonally at gathering grounds to share knowledge, settle disputes, propose marriages (like the Icelandic Althing). Sites known to people get used over and over, with structures being maintained or falling into permanent ruin for later societies to find.
This, too, is a generic concept - "sites" are interesting places that people can discover and can share knowledge of with each other. for now it's these gathering places, but as the ages (and game dev) progress, a "site" might take all different sorts of forms and be shared for any number of reasons. I would imagine that later on, gold prospectors will use the same generic mechanism to share or sell valuable knowledge of gold veins. Fully emergent gold rushes should be a thing or else I've failed.
I'm not really sure what the aeropress is supposed to do or how it could possibly brew good coffee.
so far, no. i'm playing the actual game and it's actually fun and shows true emergence/complexity.
the game itself uses no AI whatsoever. it's all just Rust code for complex simulations. so the "ai psychosis" risk would end at my talking to claude to generate the code. The static, AI-less code is what i'm interacting with when playtesting, and that's truly cool.
The one place where AI may be hypnotizing me is with promises of this game model being able to scale past early agrarian society. I've (and I mean **I**. not claude's idea) came up with an abstraction/folding system where the same rules that apply to simulating an individual and then apply to a household - which is a folding of many individuals together. and multiple househoulds form a band, many bands/neighborhoods can form cities, cities -> nations, etc. and all throughout, the "folded" entities still retain some emergent surprises - like there is a probability of a single individual "poking out" of a city if the probabilities align so that it makes sense for him to do so.
My rule with the game was that any level of organization, down to the person, should be able to emerge and meaningfully dissent/break away, if they have a good reason to do so and the means. So far this has served well at the levels of scale i've got: individuals get fed up with their band's location far from firewood, so they might choose to take their family and start a new band. or they may convince the rest of the band to move at once. and bands themselves sometimes merge when it is advantageous for them to do so.
Still yet to see if this will keep scaling up through the ages! But I have good reason to expect this approach to be arbitrarily scalable without losing too much of the detail that makes the lower levels dramatic and fun.
I'll post some recordings of feature demos today. i get claude to do these for me sometimes.
Ok I'm on it. Though I'm visiting relatives, and they only have grounds and an aeropress, so I make do by brewing in a saucepan and then pouring it through the aeropress to filter it.
Better coffee will have to wait till I'm back home.
Forced injection of the full childhood vaccine schedule? A slightly-more modern and maybe apropos methodology to consider
Art is in the eye of the Show More 🙏
https://i.nostr.build/MipmFUZNSUazFk1AfwGPT6.gif
https://start.stepstr.space/ii/
100% is a goal - this is something useable
Thanks it gone be awesome. Installing one service after the other. Slowly but surely it getting up and going wit os on one sata bitcoin on one sata fulcrum on one sata .. Plus aa dedicated openclaw machine.
How to make this violent mob stop attacking. Who is there to deescalate this group of criminals?
#nevent1q…4mtz
what i'm building: "if the Civ series was as emergent as Dwarf Fortress" aka "what Civ always wanted to be"
i'll sell it to you when it's done :)
#nevent1q…vequ
it's regularly blowing my fucking mind, btw.
What do you mean? You would like the horrors of this time to have a come back?
Or good to learn about it, to preserve societies from such horrors in tge future?
i'm "playing" it every hour of the day as i'm testing
I am just watching Matrix again. And did understand, I have only seen part one yet 😂
Xould it be, that the agents could be all statists in our world an and the free world are the hackers?
And as long as free people are able to write programs, which are inpenetrable by statist, we can have opportunities.
Aren't we supposed to have nationalism everywhere? Hmm not sure. I'll go ask GPT what am supposed to think
Can't believe Russia is causing all these protests in Europe. Just shocking
The guy at the desk looks suspiciously like Mr. Bean.
Kinda sorta dodged a bullet in hindsight. But at the time I felt pretty bad
Could be actually. I'm fasting until dinner. Maybe a second cup is worth it.
Freedom has its downsides.
I had a drunk ama once when I got rejected by a girl who turned out to be a lesbian.
> "Seed 1’s raiding drove population collapse into isolated, marriage-starved families, while seed 7’s cohesion kept marriages going - suggested solutions: couples, Althing-style gatherings, raid spirals/value drift, and disease; in that order"
> "Seed 3 collapses mainly from marriage failure, not raids: after year 60 bands fragment into isolated families scattered 75–200 tiles apart (beyond the 60-tile marriage range), so marriages stop and values like ambition drift to extreme outliers"
I heard this playing in an airport the other day.
Others crash more/less reliable in my experience
If we could get fast user switching/multiple account support cc @npub1xts…kk5s
🥺
👉🏾👈🏾
#nevent1q…5790
@npub1eeq…at9s planted this bitcoin sticker. Quietly doing its job out there.
https://i.nostr.build/5FYNuSLmuj7M4WvKtilzVk.jpg
https://nostream.dev is live
It’s the fastest and most reliable native client.
Which model, app or harness are you using for your class?
That quote isn’t loading here for some reason.
Not that many features but it’s extremely fast and reliable.
I lowered the cache to 512mb. Still the fastest
#Breadstr with a side of #thighstr is always a good combo 🍞🦵
It’s the fastest and most reliable. No competition
Neural Networks Are Already Clean
https://already-clean.goodfire.com