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2025-03-19 21:17:31 UTC
in reply to

JacobCoffin on Nostr: In the games I've run the players were focused primarily on investigation, ...

In the games I've run the players were focused primarily on investigation, conversation/negotiation, and exploration. When I threw unreasonable people and complex situations where they didn't have all the information at them, they did me proud by roleplaying them as reasonable people who talked first and built community, and because this seems to be important to you, THAT's what they were mechanically rewarded for.