Gameplay(2/2): also you no longer build only buildings but districts consisting of a certain number of tiles in the city limits. Sorta like dropping zones in SimCity. Then you can build researched buildings in the districts to enhance your city whilst shaping your zeitgeist (yes, it is a critical part of the game). The randomization of resources really steers you in different directions each playthru. Best way to experience it is to try. Trust me, it won’t disappoint.
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