Gameplay(1/2): As described, its a city builder with some extra twists. The laws are really neat and with the added pressure of choosing the city’s “zeitgeist” which can either appease or anger communities/factions unlocking some great benefits or detriments to your progress. No matter what, you are faced with very specific decisions that you cannot revert as taking the middle path is near impossible. This greatly enhanced replayability as each faction steers you a certain way
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