nprofile1qyt8wumn8ghj7un9d3shjtnyd968gmewwp6kytcqyptup0mm8s6rhj77z3c6y7llcakfnmyazq8rne0d4vkepnc0f76avewzjcm (nprofile…zjcm) You see, when you instantiate the scene, `_init` is too early to access child nodes, since it is called before the packed scene's tree is reconstructed.
But `_ready` is pretty late, because nodes are available by the time you receive `NOTIFICATION_SCENE_INSTANTIATED`, which happens way sooner. In fact, in code it is just one line — it all happens within the `.instantiate()` call.
By the time you call
inst.some_text = "Hi"
you can already update the label, if you fetch the reference.