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Graphics coder and HW architect, previously at Muckyfoot, RAD Game Tools, Valve, Oculus, Intel, Rec Room and Riot.
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npub1t8zuvyvpadmxuvul6ndgt9z3pnywuuawjel7g2v04lypcuvxr82qjagw60
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nprofile1qqs9n3wxzxq7kanwxw0afk59j3gsej8wwwhfvlly9x86ljquwxrpn4qpz3mhxue69uhhyetvv9ujuerpd46hxtnfduqs6amnwvaz7tmwdaejumr0dsx94flh
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