Event JSON
{
"id": "172918fb354de4ff1c17c69821843eaa6f4e919da4c2cb7e563c3edd3a677a16",
"pubkey": "80cc40fa7f6abbbaaef8eac08b087432e855167e21ed6824f9c3a21b5f883f32",
"created_at": 1722855419,
"kind": 1,
"tags": [
[
"t",
"gamedev"
],
[
"t",
"unrealengine"
],
[
"t",
"vfx"
],
[
"imeta",
"url https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/909/051/091/488/472/original/9f3ba93542a86f29.mp4",
"m video/mp4"
],
[
"proxy",
"https://mastodon.gamedev.place/@maxim/112909052741460906",
"web"
],
[
"t",
"games"
],
[
"proxy",
"https://mastodon.gamedev.place/users/maxim/statuses/112909052741460906",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://mastodon.gamedev.place/users/maxim/statuses/112909052741460906",
"pink.momostr"
],
[
"-"
]
],
"content": "The basis for different gameplay options: fire extinguishing, a distracting trap and gas that will turn into amber. I am thinking about how to make an intermediate stage of gas crystallization.\n\n#gamedev #games #vfx #UnrealEngine\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/909/051/091/488/472/original/9f3ba93542a86f29.mp4\n",
"sig": "d030dc7c457d378ef7248a01887d7610cc18fc99608aca303a3c218ce338f2409ea74b61282d00c3c57990a551f8152f880a2f1b6db8e9dc0bd4dc60903b5be7"
}