Tom Forsyth on Nostr: nprofile1q…9cpuy Everything in this game (at the moment) has a circular collider, ...
nprofile1qyt8wumn8ghj7un9d3shjtnyd968gmewwp6kytcqyzxxqnuyyl9fq83pswjmdul8ylgzh783ayka3ahtlq0r5mmw6zef2w9cpuy (nprofile…cpuy) Everything in this game (at the moment) has a circular collider, so the final check of collision just adds the two radii together and compares distance between centers. So it doesn't help much to make them zero radius.