nprofile1qyt8wumn8ghj7un9d3shjtnyd968gmewwp6kytcqyrr967hy6r9wkzgcpaf7l08lmlqd0v4zsvanp0kg43k5yqq0eqdyxtv9j4q (nprofile…9j4q) nprofile1qyt8wumn8ghj7un9d3shjtnyd968gmewwp6kytcqyp6m75l5fne7v6tm98cwtu80ds98kj7j6ha2kqzf0gk472r6ll5ycw6ep96 (nprofile…ep96) Well, with the NES, it was officially a requirement that a game be technically beatable. As in they had to submit a tape of someone playing the game from start to finish to get a license. (And rumor has it that this is part of why NES games tend to be short in total actual length but incredibly difficult to make them take longer to actually beat. The most you can get out of VHS is 6 hours, so games would technically have to be beatable within that time. Not sure if this is true. Maybe Nintendo would accept multiple tapes...)
Of course, that doesn't mean it can't be really close to impossible... Silver Surfer is also proof of that, rofl. I bet even the official testers had troubles getting a working video produced for these games. 😆