Event JSON
{
"id": "165b7b15f581fa977fbbf01cce6f0e1f794df6730845503dcef394c0d0f20761",
"pubkey": "4ad8cb475a770834bf2e6db58439626e40c627a3c02b56cc0a9e9648fe15d9b3",
"created_at": 1773918587,
"kind": 1,
"tags": [
[
"t",
"developerinterview"
],
[
"t",
"gaming"
],
[
"t",
"exclusive"
],
[
"t",
"pcgaming"
],
[
"t",
"bryantreview"
],
[
"proxy",
"https://mastodon.online/users/gardiner_bryant/statuses/116255528518550859",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.ditto.pub"
]
],
"content": "The People Behind the Preservation: Interviewing the ZOOM Platform Team\n\n\u003e After speaking with Jordan Freeman recently about the origins of ZOOM Platform (a DRM-free storefront focused on such things as bringing classic PC games back for modern systems) I wanted to widen the lens a little. ZOOM Platform isn’t just one story, it’s a team effort, shaped by...\n\n#DeveloperInterview #Gaming #Exclusive #Pcgaming #BryantReview\n\nhttps://gardinerbryant.com/the-people-behind-the-preservation-interviewing-the-zoom-team/?utm_campaign=widget\u0026utm_source=mastodon",
"sig": "4ebd88da5d525239544c9ea7821d8376db46e01a380c2a397c2344bab222bd8b0b6ed3dca77b21d53b56d54b910f1f22a1b6dcb117cb3b1b1150365d2203166f"
}