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2026-05-14 00:34:19 UTC
in reply to

Ryan on Nostr: I think that relies on game engines being able to render the output in real-time, as ...

I think that relies on game engines being able to render the output in real-time, as it's basically guessing the next inputs of your online players, and replacing them with the actual inputs if the guesses were wrong. Human musicians don't have the rollback libraries installed 😂