I've watched a ton about the philosophy of level design and looked at so many great examples like Celeste, Hollow Knight, etc but it's still so hard to get a right starting point
All gameplay elements are done and I have an idea for a story line / map-world design but i still make it up as i go lol
I really wonder how devs create 2D world maps, i can sketch it out but thats the exact same it feels like
If anyone feels like working together on this let me know ❤️ Only maps and story remains