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2024-11-23 01:06:18 UTC
in reply to

leah's tiny pc retirement home on Nostr: it does, if it's linear. btw, result.X = background.X + (foreground.X - background.X) ...

it does, if it's linear. btw,

result.X = background.X + (foreground.X - background.X) * A

saves you one multiplication per component, which may or may not be significant