Vinnie's done ! Sprite by JauneBaguette (npub1q56…e7nk) (thanks!), win/lose animation, lose sound, and algorithm. (https://github.com/colinleroy/a2tools/commit/637f34a0b3f01adaa30fff02c5a463788e306195)
My #Shufflepuck now has its first four opponents, I've reworked the linking so that I have 11kB available per opponent, which should give me room for about 1 second of audio total per opponent. (https://github.com/colinleroy/a2tools/commit/fce683c3f3ad35cf33ae0990242310d8236286fc)
Maybe I'll start implementing the bar so I can choose the opponent, before continuing coding them - their algorithms are HARD in assembly.