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"content": "Btw I made the water color (the scattering coefficients, to be precise) depth-dependent, so now shallow seas are more cyan and deep seas are dark-blue. Much better than a flat color!\n\n#indiedev #gamedev #indiegames\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/047/740/754/267/821/original/1401c7eda2e33382.png",
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