{
"id":"4e4ceecc1cbd4832142ddeb52a5a0ff27d9184be03e520582d60979bb8874d8f",
"pubkey":"829ee81a8d2bc75803f2fbe2c2a2a976afec72ee88e55a007b36d233e7aa2dbe",
"created_at":1740406325,
"kind":1,
"tags": [
[
"proxy",
"https://mstdn.social/@stux/114059268935186807",
"web"
],
[
"imeta",
"url https://media.mstdn.social/media_attachments/files/114/059/264/202/759/463/original/d3399b8c24d252c8.mp4",
"m video/mp4"
],
[
"proxy",
"https://mstdn.social/users/stux/statuses/114059268935186807",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://mstdn.social/users/stux/statuses/114059268935186807",
"pink.momostr"
],
[
"-"
]
],
"content":"What better way to teach players about level hazards then by just showing it? \n\n(stole the idea from Hollow Knight and still needs a lot of work but the general idea is there)\nhttps://media.mstdn.social/media_attachments/files/114/059/264/202/759/463/original/d3399b8c24d252c8.mp4\n",
"sig":"8f20f4e73540a882ee2d8ef454ffbf55f6dd32224f046ded522617516722008519e95b510e93b45b7effef3fe26c921f832e7ee33b42c6a3153360a50c5b7ac8"
}