And now I'm curious about how the pixelart yingmotes work.
<center>$[scale.x=3,y=3 ] $[scale.x=1,y=1 ] $[scale.x=0.25,y=0.25 ]</center>
Huh, they seem to work fine with whatever you're currently doing. I know they are generated from SVGs at 256, 720, or 2048 resolution despite looking like pixel art.
Though, looking at the [source code](https://github.com/Mynotaurus/Yingmotes/blob/main/svg/ying_pixel.svg?short_path=e306332) they aren't actually pixel art. They just look like it.
Still, wouldn't a similar approach work? Upload them at 256×256 even though they're made in 16×16?