Steve Troughton-Smith on Nostr: The raytracer is, for now, a no-go on visionOS. It's possible I could throttle it and ...
The raytracer is, for now, a no-go on visionOS. It's possible I could throttle it and stay within visionOS' systemwide render budget. But it's probably worth improving the RT performance a bunch on its own first before I come back and try it here. I might run out of steam on this prototype before then.
This entire app project is still in my 'Temp' folder, where throwaway projects live 😅