#Lodoss 5
What happens to successful #PC98 games? They get ported to the #PCEngine of course.
Both Lodoss 1 and 2 were "ported" to the PCECD2, but much was lost - you can no longer make your own characters, the plot sticks closer to the OVA instead of the TT books, and dungeons were simplified from first person blobbers to simplified top-down mazes...
(2nd image: #PC98 version, 3rd image: #PCEngine version)
#retrogaming