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2025-03-17 23:38:52 UTC

Farbs on Nostr: A Random Game Design Question: Are there many campaign narratives that are about ...

A Random Game Design Question:
Are there many campaign narratives that are about achieving a positive outcome, rather than avoiding or alleviating a negative one? I'm thinking particularly about games where the player acts as a single character.

Sports games tend to do this, but in action RPGs we always seem to be preventing an apocalypse or rescuing a puppy.