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2026-01-07 08:09:55 UTC
in reply to

Pteryx the Puzzle Secretary on Nostr: The argument that GMs are very designer-like but "consumer"-facing "content" sells ...

The argument that GMs are very designer-like but "consumer"-facing "content" sells games to *players*, though I may hate the terminology used, does still have a point that reminds me of a common GM lament: "I have so many *other* games I want to run, but my players refuse to play anything but D&D!"