I've translated different RPG systems to different VTT environments. It works, but it never feels *natural,* because these systems were originally designed for table play, not virtual play.
So I'm thinking about this in terms of a system that exists first and foremost as something that plays extremely well on the VTT, *and* can also be played at a table with pen and paper.
It's an interesting design challenge, and as far as I'm aware, no one has tried anything like this before. Could be fun!