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2025-04-05 09:33:21 UTC
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Colin McMillen on Nostr: Technical commit: I've changed the puck's X,Y coordinates from 8-bit integers in the ...

Technical commit: I've changed the puck's X,Y coordinates from 8-bit integers in the range of 0-255, to 16-bit in the range 0-511. Along with one less division in the delta X/Y, this allows for twice the precision of movement.

In simple terms, it allows for the equivalent of having deltas 0, 0.5, 1, 1.5, 2, 2.5, 3 delta X/Y instead of only 0-1-2-3

Commit: https://github.com/colinleroy/a2tools/commit/58a70c06c62d0e7416be25d3b25da504a64f43ab

#RetroComputing #Apple2 #GameDev