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2023-09-22 05:26:07 UTC

Xeraser 🇮🇹 (moved to @xeraser@varishangout.net) on Nostr: Valveslop lighting has always sucked though. >i distinctly remember shadows changing ...

Valveslop lighting has always sucked though.
>i distinctly remember shadows changing when moving things
From what I remember the objects with "dynamic" shadows get rendered to a texture, blackened, blurred then projected on the ground. That's how. They don't interact with the single directional light up in the skybox.