For now, the far side bounces the puck (makes it easier to test what exists)
The XY transformation was easier than I thought! (once I found the correct perspective factors to generate three tables using : https://github.com/colinleroy/a2tools/commit/59444b6f199dee0150bf4eccda3345c5ec26c2ff#diff-9803b9b889bf9903fded1c4efc18fb51531d812245e01f1be231dc5141c2e6c6)
#RetroComputing #GameDev #Apple2