Invisible, technical commit : Some of my sprites (the clock, balloon, rubber band box for example) have a fixed X coordinate. That means that, if I align them on a multiple of 7 X coordinate, I don't have to store 7 versions of them. And I can gain 10% rendering speed.
I initially made it for the speed, but the size gain is not bad: 3kB, which will come in handy at some point.
This constrains the level design just a little bit, but I can completely live with that.
Commit: https://github.com/colinleroy/a2tools/commit/1aaa2837f18d181c805bd7c25d64824cd0212018
#RetroComputing #Apple2