For those interested, Terry Tao keeps a database of attempts to use AI to solve open Erdos problems. https://github.com/teorth/erdosproblems/wiki/AI-contributions-to-Erd%C5%91s-problems
It hasn't been updated in response to this yet, as far as I can see.
(hasten to add, because people often say this when I post this sort of thing -- no, you can't brute force solutions to open math problems like these. You can of course try lots of stuff, but not "check every possibility" because it'd require more than all the matter and time in the universe to do)