Speed Dreams on Nostr: Note that if you use Wayland you must use #OpenSceneGraph (Options --> OpenGL ...
Note that if you use Wayland you must use #OpenSceneGraph (Options --> OpenGL -->Graphic Engine: OsgGraph). The problem is that #Wayland is not compatible with our previous graphics engine, SSGgrpah , based on pLib. With #XOrg there should be no problems.