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2025-05-07 14:26:31 UTC
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Speed Dreams on Nostr: Note that if you use Wayland you must use #OpenSceneGraph (Options --> OpenGL ...

Note that if you use Wayland you must use #OpenSceneGraph (Options --> OpenGL -->Graphic Engine: OsgGraph). The problem is that #Wayland is not compatible with our previous graphics engine, SSGgrpah , based on pLib. With #XOrg there should be no problems.