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2024-09-19 18:05:41 UTC

Steven Dollins on Nostr: Scatter 2 million particles and move them as P += sin(P.yzx) - 0.19 * P and the shape ...

Scatter 2 million particles and move them as
P += sin(P.yzx) - 0.19 * P
and the shape they form is strangely attractive.

#AlgorithmicArt #CreativeCoding
#Processing #glsl #shaders