Join Nostr
2024-09-05 08:08:51 UTC
in reply to

hazlin at rest on Nostr: Just using godot. You can build a solid object that looks like a bunch of cubes, ...

Just using godot. You can build a solid object that looks like a bunch of cubes, touching or not, and give the whole thing to the gpu.

I'm not sure what performance limitations there are, but it seems to work just fine.

array_block_ids -> faces+texture -> gpu to render