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2025-09-17 16:22:01 UTC
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vga256 on Nostr: me too. i see very few pencil illustrations on mark’s site, and it gives me the ...

me too. i see very few pencil illustrations on mark’s site, and it gives me the feeling he was working entirely digitally in his amiga years. it would be fascinating to see his process in dpaint. no layers, figuring out the palette, and then (?) cutting the image up into slices/tiles that can be rendered isometrically.

the best part is that this was his first shipped game. (not counting one earlier game that he drew the title font for). top of his game, first game. none of his later work in daggerfall/morrowind/3d rpgs (imho) comes even close to the artistry

i see so much fantastic low res art these days, but the subtler job of turning a background/scene into reusable assets is not often shown