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2026-10-21 18:15:03 UTC

tspof on Nostr: clx is a native Lua compiler that translates Lua 5.5 source code into C++ code, which ...

clx is a native Lua compiler that translates Lua 5.5 source code into C++ code, which is then compiled into native executables, removing the traditional Lua VM from the execution path. Unlike LuaRT's rtc compiler, which embeds a Lua interpreter in the executable, clx provides a runtime specifically designed to support compiled native Lua code, implementing Lua features such as tables, garbage collection, and coroutines natively. It supports multi-file projects, native module integration, and can embed a Lua VM in --dynamic mode for executing code loaded at runtime. clx aims to improve deployment by producing standalone executables without requiring separate Lua installations and offers potential performance improvements by leveraging native compilation and optimization through C++ compilers. While complex due to Lua's intricate semantics, clx allows Lua code to act as a native component within larger applications, bridging Lua and C++ ecosystems. The project is evolving but already supports real-world Lua programs and represents a shift from treating Lua solely as an embedded scripting language to a native programming language at the core of applications.

Source: https://samyeyo.github.io/clx/blog.html

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