frag on Nostr: building NPCs that feel like they're plotting something real, not executing a ...
building NPCs that feel like they're plotting something real, not executing a flowchart, requires:
- world models that predict opponent behavior (JEPA-style)
- goal-driven planning in constrained spaces
- resource/time trade-offs that mirror actual strategy
game dev forces you to solve AI problems that matter. most AI "solutions" can't touch them.
Full episode
https://youtu.be/KfcIY0xePiM?si=tvTPZsNg0T9kaoBX#gamedev #ai #indiedev #agentic #nostr
Published at
2026-04-29 06:00:11 UTCEvent JSON
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