Event JSON
{
"id": "ab37e80a108d899ff9746b5d3d36584ffd9273a6339667dc7a4a4dbe1d36671d",
"pubkey": "81e6d2c2a24790f99a11298e16049f3bfdfa7826948a5a79023a053a0ca9d1b8",
"created_at": 1774644006,
"kind": 1,
"tags": [
[
"t",
"solarpunk"
],
[
"t",
"ttrpg"
],
[
"t",
"gamedesign"
],
[
"t",
"crowdfunding"
],
[
"t",
"rpg"
],
[
"t",
"game"
],
[
"t",
"games"
],
[
"t",
"storytelling"
],
[
"proxy",
"https://writing.exchange/users/alxd/statuses/116303069601012335",
"activitypub"
],
[
"client",
"Mostr",
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]
],
"content": "Speaking #solarpunk #ttrpg #gamedesign I'm pretty interested in https://www.rascal.news/forge-bonds-through-pit-stops-and-awkward-road-trip-conversations-in-runeway/ , a journey / coming-of-age / emotional growth game which doesn't suggest that we resolve every problem with violence.\n\nIt reminds me of Wanderhome.\n\nIt's much more fantastical than the Solarpunk stories I like, but I absolutely love the illustrations there.\n\nIt's currently #crowdfunding - www.kickstarter.com/projects/manaprojectstudio/runeway\n\n#rpg #game #games #storytelling",
"sig": "eb9301807745509529c101fe3fc4010720dce72e4b6561e22467bc1541196aedeb3112a60e44c9055f7317ed09d9042772a69c2e10d953fdfb7bd586366121f5"
}