rezmason on Nostr: To reach Aitasla, you must: -locate Aitasla -travel to its location but also, you ...
To reach Aitasla, you must:
-locate Aitasla
-travel to its location
but also, you must:
-know of Aitasla
-know how to reach Aitasla
-know that you can
-decide that you should
This is the basis for every hundredrabbits game.
A walkthrough is a list of user actions that complete a game, a proof that a game can be completed.
A solver is a generator of walkthroughs, of proofs.
An antagonist generates lists of user actions that soft lock a game, ie. cause a solver to return zero results.
A soies machine eliminates soft locks by modifying a game until an antagonist returns zero results.
Published at
2024-11-23 11:38:09 UTCEvent JSON
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"content": "To reach Aitasla, you must:\n-locate Aitasla\n-travel to its location\nbut also, you must:\n-know of Aitasla\n-know how to reach Aitasla\n-know that you can\n-decide that you should\n\nThis is the basis for every hundredrabbits game.\n\nA walkthrough is a list of user actions that complete a game, a proof that a game can be completed.\n\nA solver is a generator of walkthroughs, of proofs.\n\nAn antagonist generates lists of user actions that soft lock a game, ie. cause a solver to return zero results.\n\nA soies machine eliminates soft locks by modifying a game until an antagonist returns zero results.",
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