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2024-09-07 00:12:54 UTC
in reply to

hazlin at rest on Nostr: I compute the arrays for rendering, store them, track the relationship between face ...

I compute the arrays for rendering, store them, track the relationship between face offsets and blocks, and use a separate update/render function. (And, I don't know if that is a good way to describe it, so I've made you a diagram of annotated code xD)