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2026-10-06 09:15:08 UTC
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mihhdu on Nostr: you create very fast, props for that. Can I ask how maintainable the code is? I was ...

you create very fast, props for that.

Can I ask how maintainable the code is?

I was thinking of producing some sort of simple rogue-like game where the world can be procedurally generated, sort of like dwarf fortress.
The main logic being to create complexity through interaction rather than coding it upfront.

I am curious what your opinion is on this direction, seeing are you are experienced in game design ( I am not)