I’ve been writing demos, games, and engines since the early 90s. I missed it – and wanted to make a game again. As I wasn’t happy with what’s out there for the web, I built my own engine instead: BLIT386: https://blit386.dev
Take a look, tell me what you think :)
#gamedev #webdev #indiedev #TypeScript #WebGPU #retrogaming
I’ve been working on BLIT386 for a couple of months now – a palette-first retro engine for the web. The idea: you draw with numbered colors instead of RGBA, so redefining what color 3 means recolors everything drawn in it, instantly.
No redrawing, just a palette swap. Water starts flowing, day turns to night, all from a few bytes.
WebGPU with a 2D canvas fallback when the browser doesn’t have it. https://demos.blit386.dev
#screenshotSaturday #gamedev #indiedev #webdev #TypeScript #WebGPU