Event JSON
{
"id": "fc2a2e9d935d895fb0b5ba4ca362775bd35cd61cdc37de889ca16c39ae81907d",
"pubkey": "d2861c22c0a25a5fd52f86ae4165479fe46d1d4526e5d4a6ccd770504b1a9e10",
"created_at": 1725783329,
"kind": 1,
"tags": [
[
"t",
"sierraonline"
],
[
"t",
"c64"
],
[
"t",
"retrogaming"
],
[
"t",
"commodore"
],
[
"proxy",
"https://chaos.social/@root42/113100936292925547",
"web"
],
[
"proxy",
"https://chaos.social/users/root42/statuses/113100936292925547",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://chaos.social/users/root42/statuses/113100936292925547",
"pink.momostr"
],
[
"-"
]
],
"content": "There seems to be a WIP project to port Larry 1 to the C64. The AGI engine by Sierra famously never supported the C64, contrary to the early Lucas SCUMM games. The author describes the challenges of porting AGI games:\n\nhttps://www.area536.com/posts/larry_c64_001/ \n\n#retrogaming #commodore #c64 #sierraonline",
"sig": "328f633091142d6326e9c35f14834245558684428f6b00a7cf976c05bc25224e42e0c607721cdc7e35eeb0ce9de70f4b31a8fb1bb9d589fd768778b4187be2dc"
}