<oembed><type>rich</type><version>1.0</version><title>Dan Riley wrote</title><author_name>Dan Riley (npub1w2…nuuza)</author_name><author_url>https://yabu.me/npub1w2tq3q8x65r5vjgxwku6nm9uqtjap3kpxspcgf0ghy23jlm2gc2s8nuuza</author_url><provider_name>njump</provider_name><provider_url>https://yabu.me</provider_url><html>HHGTTG was an Infocom game, with Adams working with Steve Meretzky (who also did Planetfall).&#xA;&#xA;If you want really frustrating, try Adams&#39;s Bureaucracy, which is explicitly built around being frustrating.  Apparently he liked (designing) frustrating games.&#xA;&#xA;Anyway, maybe now I can figure out what to do with the pocket lint, never could get past that.</html></oembed>