<oembed><type>rich</type><version>1.0</version><title>wolfbearclaw wrote</title><author_name>wolfbearclaw (npub1pw…8pf5t)</author_name><author_url>https://yabu.me/npub1pwtrrydty95q5ces0tkm2r7hkqfe9jwxhmmee5xwke6g4lz70l7sd8pf5t</author_url><provider_name>njump</provider_name><provider_url>https://yabu.me</provider_url><html>Finally got around to listening to the first episode of “The Pear Report” even though I’ve been using Keet for a while and am a big fan of holesail. &#xA;&#xA;One funny thing that I heard from the first episode was using the Pear stack to play older games that are either LAN only or have had their game servers long shuttered. &#xA;&#xA;Back in 2006 I wrote game match making software to allow users to interact and play older games (that used directplay) like the original GTA and Age of Empires. The last piece I was looking to solve was firewall punching before other obligations forced me to stop the project. &#xA;&#xA;I say all this because Pear and Nostr provide a great opportunity to recreate this project without the server piece. &#xA;&#xA;I may have found my next hobby project (trying to maintain my “top 3”)&#xA;&#xA;Appreciate the inspiration nostr:npub1h8nk2346qezka5cpm8jjh3yl5j88pf4ly2ptu7s6uu55wcfqy0wq36rpev</html></oembed>