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  <updated>2026-05-29T12:50:53Z</updated>
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  <title>Nostr notes by Edaqa Mortoray</title>
  <author>
    <name>Edaqa Mortoray</name>
  </author>
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  <entry>
    <id>https://yabu.me/nevent1qqsw82nnaqhlgaxv0hevsmqmk0fc0e5rf3mc2cvw8j80mk9gexwvqpqzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kml3gss</id>
    
      <title type="html">Does it the support he other classic move: fall down a hole and ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsw82nnaqhlgaxv0hevsmqmk0fc0e5rf3mc2cvw8j80mk9gexwvqpqzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kml3gss" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsgahmw8ynwl7q9a2m03zdx68aszjjz4jl0eu5gr3g3p7w8g9xyxtcr6mzec&#39;&gt;nevent1q…mzec&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Does it the support he other classic move: fall down a hole and use the pick last minute to avoid fall damage? :)
    </content>
    <updated>2025-09-06T08:01:41Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsw5tyx7qq3yafh8rx686d44ejhua8xpjs7dm0l4recaduj923acuczyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k3g0pew</id>
    
      <title type="html">I guess I&amp;#39;m not fully understanding what #nullable does then, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsw5tyx7qq3yafh8rx686d44ejhua8xpjs7dm0l4recaduj923acuczyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k3g0pew" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs9h9qq486uqhctd23tlymd2yv7cdav55kjewjswalqm5024mktm6c4x54mw&#39;&gt;nevent1q…54mw&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I guess I&amp;#39;m not fully understanding what #nullable does then, since it clearly does not mean things can&amp;#39;t be null, at least not in all contexts.&lt;br/&gt;&lt;br/&gt;I did use `where T: notnull` now and the error also goes away. But in my mind, that should be the default when #nullable is enabled.
    </content>
    <updated>2024-12-21T21:08:01Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfn6cwr5xl4r0xjq775krqjay7900an5r5cumuctmqmk2jjrdghaszyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kjydfdu</id>
    
      <title type="html">And then it also breaks generic functions, since the nullability ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfn6cwr5xl4r0xjq775krqjay7900an5r5cumuctmqmk2jjrdghaszyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kjydfdu" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsgrkv8lqhf6e85r3n97ltd2fh3wjhyny3j48jyn8lu6y83gttktzqasxetj&#39;&gt;nevent1q…xetj&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;And then it also breaks generic functions, since the nullability doesn&amp;#39;t match. For example, another function I have to declare as non-null as well:&lt;br/&gt; &lt;img src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/113/691/150/349/521/995/original/53384b83eb684c37.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-21T13:54:46Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfyj88tcdrycrqr0m26hgl5qgcpcx766jxae85lllp3srw6kfmvsgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kyapymk</id>
    
      <title type="html">I can&amp;#39;t figure out why C# says `x.source` can be null here, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfyj88tcdrycrqr0m26hgl5qgcpcx766jxae85lllp3srw6kfmvsgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kyapymk" />
    <content type="html">
      I can&amp;#39;t figure out why C# says `x.source` can be null here, or rather why `x` can still be null.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://dotnetfiddle.net/CiFfk3&#34;&gt;https://dotnetfiddle.net/CiFfk3&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#csharp #coding&lt;br/&gt; &lt;img src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/113/691/034/061/834/917/original/8cbda8d5b9c4d6a5.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-21T13:25:28Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsd64xh63kk2kulz0uw24tvkz2hdmn6wy0zp432g7pt6v6zyzf2ulgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k9xzjc6</id>
    
      <title type="html">I got the store page up! ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsd64xh63kk2kulz0uw24tvkz2hdmn6wy0zp432g7pt6v6zyzf2ulgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k9xzjc6" />
    <content type="html">
      I got the store page up!&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://store.steampowered.com/app/3380650/Rabanaz&#34;&gt;https://store.steampowered.com/app/3380650/Rabanaz&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;My upcoming deckbuilder (chip-builder) gambling roguelike&lt;br/&gt;&lt;br/&gt;This will be my first game published on Steam, so I still have to figure out everything about that channel -- and, of course, finish the game!&lt;br/&gt;&lt;br/&gt;#gamedev  #indiedev&lt;br/&gt; &lt;img src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/113/595/414/910/050/861/original/184dc8c6df58ed14.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-04T16:08:04Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfq7hhucfxfl8nzzl43p4j8g7jzks4ssjfqmpd2e3ttgh8vceqasgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kl70a7h</id>
    
      <title type="html">One chip at a time please! I may have introduced a bug... 😬 ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfq7hhucfxfl8nzzl43p4j8g7jzks4ssjfqmpd2e3ttgh8vceqasgzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kl70a7h" />
    <content type="html">
      One chip at a time please!&lt;br/&gt;&lt;br/&gt;I may have introduced a bug... 😬 &lt;br/&gt;&lt;br/&gt;#gamedev #indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/113/536/664/470/314/013/original/2b4896befb86f08b.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-24T07:07:20Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8tx02sqql2q7tpee36wzls2q8ucz09tlk6w74vt7xf4xnpvt6wqczyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7krcn5n7</id>
    
      <title type="html">It&amp;#39;s annoying when the thematic word for an item changes from ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8tx02sqql2q7tpee36wzls2q8ucz09tlk6w74vt7xf4xnpvt6wqczyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7krcn5n7" />
    <content type="html">
      It&amp;#39;s annoying when the thematic word for an item changes from the code word.  I had &amp;#34;gears&amp;#34; in my game, but they&amp;#39;ve been replaced with &amp;#34;vaccuum tubes&amp;#34; instead.  I keep confusing the illustrators when I refer to gears.&lt;br/&gt;&lt;br/&gt;I never know when  is the right time, if ever, to change the terminology in the code.&lt;br/&gt;&lt;br/&gt;#gamedev  #indiedev
    </content>
    <updated>2024-09-08T11:06:52Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsr6gsn3pv6m0m3a4h6d8p0kdauujzhskejypplqmtwxc5yp9nxetszyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kmsnc0a</id>
    
      <title type="html">I&amp;#39;m starting to think the reason rougelikes have custom game ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsr6gsn3pv6m0m3a4h6d8p0kdauujzhskejypplqmtwxc5yp9nxetszyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kmsnc0a" />
    <content type="html">
      I&amp;#39;m starting to think the reason rougelikes have custom game runs is just so the developer can test the various items and combinations. I&amp;#39;ll likley need the same thing in my new game.  &lt;br/&gt;&lt;br/&gt;I might just use a YAML file... though not as fun...&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev
    </content>
    <updated>2024-09-08T10:29:06Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsv8qelzrl3mz8sm4kezjjj2fz8z3f2gndcnwe97eu69ztdd3sfs7qzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k7mwh7j</id>
    
      <title type="html">I&amp;#39;m making good progress on the new graphics for my upcoming ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsv8qelzrl3mz8sm4kezjjj2fz8z3f2gndcnwe97eu69ztdd3sfs7qzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7k7mwh7j" />
    <content type="html">
      I&amp;#39;m making good progress on the new graphics for my upcoming game. Chips, tubs, and font simply not done yet. Then there&amp;#39;ll be many deatils to fix as I get the animations in place.&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev #screnshotsaturday&lt;br/&gt; &lt;img src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/113/017/725/911/124/696/original/85573065ac85887d.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-08-24T15:34:44Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsf784aujgs894knhnepwsz0m3a3qer54hsaxpgptqd0paftn9xu0gzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kjzlqz0</id>
    
      <title type="html">I&amp;#39;m at that awkward stage of converting my prototype to the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsf784aujgs894knhnepwsz0m3a3qer54hsaxpgptqd0paftn9xu0gzyq3auc442mqt3495l45x67a8cskksxvhfakhwe4pmp4mezj6pnn7kjzlqz0" />
    <content type="html">
      I&amp;#39;m at that awkward stage of converting my prototype to the final graphics. There&amp;#39;s just so much to change before the game has a semblance of normality again.&lt;br/&gt;&lt;br/&gt;So far I&amp;#39;ve just replaced the background.&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev&lt;br/&gt; &lt;img src=&#34;https://s3.wasabisys.com/pmg-media/media_attachments/files/112/936/291/814/432/434/original/b2ad50424b3113d1.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-08-10T06:24:46Z</updated>
  </entry>

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