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  <updated>2026-04-08T02:03:19Z</updated>
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  <title>Nostr notes by Nikita Lisitsa</title>
  <author>
    <name>Nikita Lisitsa</name>
  </author>
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  <entry>
    <id>https://yabu.me/nevent1qqsvp78w66zsuxcjtzsx997k3llnr2wt76fwk8dv2rr35cndpn73geqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vw7w7q7</id>
    
      <title type="html">Pretty sure you really wanted to see all the 14 uniform polyhedra ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvp78w66zsuxcjtzsx997k3llnr2wt76fwk8dv2rr35cndpn73geqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vw7w7q7" />
    <content type="html">
      Pretty sure you really wanted to see all the 14 uniform polyhedra with only regular 3, 4, 6 or 8-gons as faces today&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/153/143/952/060/965/original/aae79d1e112ef52a.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-03-01T09:12:11Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0zrw4g5qsmcl25hymwkq2rz6aglhcserj76rn5gnnug7vldtvntczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v6zxry2</id>
    
      <title type="html">Applied the new bedrock system to surface rock types (visible on ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0zrw4g5qsmcl25hymwkq2rz6aglhcserj76rn5gnnug7vldtvntczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v6zxry2" />
    <content type="html">
      Applied the new bedrock system to surface rock types (visible on mountains/cliffs). It&amp;#39;s not super realistic, but I guess it looks interesting enough?&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev #indiegames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/001/858/821/612/297/original/74b4a16b005901f7.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/001/858/919/026/580/original/674cc7a315d142c0.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/001/868/943/212/023/original/38c54cb1c4cac2ce.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/001/868/937/914/994/original/31fffe65566f2a92.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-02-02T16:00:59Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvd7q6ez9dp95ur0sge4ndjyqkwv6xxld5r6twtr8lqxp0td56fdqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfj0n5h</id>
    
      <title type="html">Oh I see, thank you!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvd7q6ez9dp95ur0sge4ndjyqkwv6xxld5r6twtr8lqxp0td56fdqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfj0n5h" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsfke0flt8zd4gvdam5rnnxdvnavyxwcd3lwy7qtcmjczhppu850yc2p5ppk&#39;&gt;nevent1q…5ppk&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Oh I see, thank you!
    </content>
    <updated>2026-01-20T11:11:22Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqq9c7af5cjhlk2w67sgfg73w5spw27fzqh82qfph2whcrekdkcxszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v2ey7ah</id>
    
      <title type="html">Ohhhh. Nice approximation though! I wonder if there&amp;#39;s ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqq9c7af5cjhlk2w67sgfg73w5spw27fzqh82qfph2whcrekdkcxszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v2ey7ah" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqswdwytnx2h5q9p8xrry00ayvn4nk2cd2y2v8c27ksdwmfvmjkx93qqtj3ad&#39;&gt;nevent1q…j3ad&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Ohhhh. Nice approximation though! I wonder if there&amp;#39;s something deep behind it or it&amp;#39;s just a coincidence
    </content>
    <updated>2025-12-31T08:53:13Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2aa26uplzea7mm4jxztlwxctpn9k3t47j4k7k0lexgdzpz8kqewgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vuqdt2l</id>
    
      <title type="html">What, where, why?</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2aa26uplzea7mm4jxztlwxctpn9k3t47j4k7k0lexgdzpz8kqewgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vuqdt2l" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsz4ugtzknj0stysxkhr2rqhtqduk256fxfls2msq083hwwzfeewgqfx2fqy&#39;&gt;nevent1q…2fqy&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;What, where, why?
    </content>
    <updated>2025-12-31T08:46:45Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0fwgkmkmg09eq0s5etet09cj6njdm9f0th79eg209pzy2kqs5rpczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5g9586</id>
    
      <title type="html">Light-snow covered short grass has some unexpectedly intricate ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0fwgkmkmg09eq0s5etet09cj6njdm9f0th79eg209pzy2kqs5rpczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5g9586" />
    <content type="html">
      Light-snow covered short grass has some unexpectedly intricate texture to it&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/706/184/303/660/784/original/6207c83dd787707f.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-12-12T10:45:07Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswphdj6n4ae2506kucrrzh57vxkzr0azzdrwcj8ley8w9gns67j3szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0km8uq</id>
    
      <title type="html">This is what my debugging looks like rn ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswphdj6n4ae2506kucrrzh57vxkzr0azzdrwcj8ley8w9gns67j3szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0km8uq" />
    <content type="html">
      This is what my debugging looks like rn&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/550/285/336/953/344/original/0aca609892067563.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-11-14T21:57:13Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsq0kghepk3pw6d2rg9v26ufdw2ypwsl496c5js33tec7fyrpqclaqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vmu8p4k</id>
    
      <title type="html">&amp;#34;z²&#43;1 is never zero for complex z&amp;#34; at this point ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsq0kghepk3pw6d2rg9v26ufdw2ypwsl496c5js33tec7fyrpqclaqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vmu8p4k" />
    <content type="html">
      &amp;#34;z²&#43;1 is never zero for complex z&amp;#34; at this point it&amp;#39;s just trolling, isn&amp;#39;t it&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/414/829/348/191/145/original/7400303a86008f7d.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-10-21T23:48:58Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9pqftajppxm7e20la400e6gckzwsmv5w39twvsxt45mnp9re3daszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0hr4sl</id>
    
      <title type="html">It&amp;#39;s cool how the game is basically playable even if I remove ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9pqftajppxm7e20la400e6gckzwsmv5w39twvsxt45mnp9re3daszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0hr4sl" />
    <content type="html">
      It&amp;#39;s cool how the game is basically playable even if I remove all colors thanks to the outlines&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev #indiegames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/413/072/707/614/443/original/de23608b1f96220d.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-10-21T16:22:21Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgs9hnkj85au96rw2497e2wn345gthanflst4r229fkcu0yawe0yqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxfrn67</id>
    
      <title type="html">A timelapse of a storm forming over an island #indiegames ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgs9hnkj85au96rw2497e2wn345gthanflst4r229fkcu0yawe0yqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxfrn67" />
    <content type="html">
      A timelapse of a storm forming over an island&lt;br/&gt;&lt;br/&gt;#indiegames #indiedev #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/312/499/105/907/476/original/84a49947408cd685.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-10-03T22:05:26Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszj60kznped4wpuxrur9qr5j3m8zf5uk7kqwl6vxsgufszue58h0szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vt4qv5w</id>
    
      <title type="html">I think Julesh refers to Wikimedia Foundation (the non-profit org ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszj60kznped4wpuxrur9qr5j3m8zf5uk7kqwl6vxsgufszue58h0szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vt4qv5w" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs0fu39jk4umpg9kex6edppgzj92977rzzacq9ang0qzcuvjuq347suf93dt&#39;&gt;nevent1q…93dt&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I think Julesh refers to Wikimedia Foundation (the non-profit org behind Wikipedia) being an American organisation (also hosted in San Francisco), thus subject to USA jurisdiction.
    </content>
    <updated>2025-09-30T08:34:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsypjpvhs4glzwsv8xxvfyv5akf45uxylmv8ef970xp8lhe2gcju8gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5ve7hjkq</id>
    
      <title type="html">Once again trying to add distance fog (aka fake atmospheric ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsypjpvhs4glzwsv8xxvfyv5akf45uxylmv8ef970xp8lhe2gcju8gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5ve7hjkq" />
    <content type="html">
      Once again trying to add distance fog (aka fake atmospheric scattering). Idk, it would probably be nice if I was making a google earth clone, but here it just feels off, all these vibrant colors being purposelessly hidden. What do you think?&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/289/748/862/594/770/original/2fa516158f2f4305.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/289/748/841/135/884/original/398b16ce8597e606.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/289/748/858/276/558/original/e2b5c51b556283e6.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-09-29T21:39:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszca739jtyqcucwj53kcv6rlq07d5zqefk6j60m5l64x46eesqsvczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vawh2sz</id>
    
      <title type="html">Feeling a bit sad that I probably won&amp;#39;t live long enough to ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszca739jtyqcucwj53kcv6rlq07d5zqefk6j60m5l64x46eesqsvczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vawh2sz" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxlcy2s6fgpwdu50f0wtzv7vl3n363q83k4g06fmq8lzcyfjudg8sqel7gt&#39;&gt;nevent1q…l7gt&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Feeling a bit sad that I probably won&amp;#39;t live long enough to see some martian fossils excavated (if any).
    </content>
    <updated>2025-09-11T20:27:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvrrhd3k2v33hut2kjh2la5dwu9ft0j8sjn7d90sdfal0m6ew3wqgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vjy7smr</id>
    
      <title type="html">By face (one resembles a maine coon, the other - an oriental), by ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvrrhd3k2v33hut2kjh2la5dwu9ft0j8sjn7d90sdfal0m6ew3wqgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vjy7smr" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsgt2s0lvxf7aj40nlkq0u2855dysd5j3mjqpnaycvz0su2k0ucczqdm8mll&#39;&gt;nevent1q…8mll&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;By face (one resembles a maine coon, the other - an oriental), by behaviour, by body shape!
    </content>
    <updated>2025-09-08T06:34:44Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswvg3av42ezme2sacfvtpvlssz27q8naey94pq4hhemej88ag9swczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vua4c2m</id>
    
      <title type="html">I guess we bought our cats at the same store, huh ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswvg3av42ezme2sacfvtpvlssz27q8naey94pq4hhemej88ag9swczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vua4c2m" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxwu9z7jnmkhpdqqm2pukzhl6z0xuag4wkt5kyflx3v0cwu7wz50s9z6j5v&#39;&gt;nevent1q…6j5v&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I guess we bought our cats at the same store, huh&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/156/759/787/930/141/original/7c6903698fbf0174.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-09-06T09:58:56Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvkvu56cc4aeq89ph37s7anz8dr5pfv9cr03xg8v6ywygcmalqt7szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vqfkptq</id>
    
      <title type="html">Pretty happy with today&amp;#39;s result for procedural map: large ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvkvu56cc4aeq89ph37s7anz8dr5pfv9cr03xg8v6ywygcmalqt7szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vqfkptq" />
    <content type="html">
      Pretty happy with today&amp;#39;s result for procedural map: large central island &#43; smaller ones, nice gentle shores, steep cliffs, hills, medium mountains, and huge snow-capped mountains 🥰&lt;br/&gt;&lt;br/&gt;Water is temporary ofc, just to give some idea. I don&amp;#39;t have actual water implemented yet 😅&lt;br/&gt;&lt;br/&gt;And ofc stuff like forests, biomes, etc will happen, but not right now.&lt;br/&gt;&lt;br/&gt;Btw, the main island is ~50km in length.&lt;br/&gt;&lt;br/&gt;#screenshotsaturday #indiedev #indiegames #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/119/804/833/848/746/original/913235eccc86fce1.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-08-30T21:20:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszy6g6vp0skdskl4897j54pjnqha54x8tvu43e73jr63v6e7qwgkszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v8ljdkk</id>
    
      <title type="html">Decided to hop on this hype train as well 😅 ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszy6g6vp0skdskl4897j54pjnqha54x8tvu43e73jr63v6e7qwgkszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v8ljdkk" />
    <content type="html">
      Decided to hop on this hype train as well 😅&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/101/704/703/639/376/original/6ba5c81ecee2e365.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-08-27T16:37:19Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8ct3aga2aytyuygtu7zuye9mmc5fmdd4qaejz5pa5gs4mrcduptczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vp8cagz</id>
    
      <title type="html">Yes</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8ct3aga2aytyuygtu7zuye9mmc5fmdd4qaejz5pa5gs4mrcduptczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vp8cagz" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrsfwsp62lmyzcf6wfpknvc70evfyjs4zdn0rx5gwt70tqrpuzxmcr9fd7g&#39;&gt;nevent1q…fd7g&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Yes
    </content>
    <updated>2025-08-25T14:21:32Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsty9nh2x72xjpujj3y4tdztjufc3ey93eaxphd63ha45vt8tvj8zszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpucnza</id>
    
      <title type="html">I had a student who did my university raytracing course in Odin, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsty9nh2x72xjpujj3y4tdztjufc3ey93eaxphd63ha45vt8tvj8zszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpucnza" />
    <content type="html">
      I had a student who did my university raytracing course in Odin, now they&amp;#39;ve sent me an image made by their raytracer and I&amp;#39;m dying&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/085/587/313/675/112/original/6be78780cabe553d.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-08-24T20:18:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqstnaqxqndq9mvthumequu7cpsq2mcma7fq0al52cat2rkglzra4kqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4wl9xv</id>
    
      <title type="html">Did the author even AI-generate the answer email? 😨 ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqstnaqxqndq9mvthumequu7cpsq2mcma7fq0al52cat2rkglzra4kqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4wl9xv" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs9g4vvrcgld3zhxqhf8ns0ny4ff8wkgtucldfq5r4lytm9ue9492gy75sn2&#39;&gt;nevent1q…5sn2&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Did the author even AI-generate the answer email? 😨&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/785/996/583/745/689/original/144c56a4603d318c.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-07-02T22:28:34Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsxanyerrw2uzyt2e3dn40n7rqqs454h25fg9qqyrz8rp7uemd6ejgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v9tfnw6</id>
    
      <title type="html">Now this is just stunning ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsxanyerrw2uzyt2e3dn40n7rqqs454h25fg9qqyrz8rp7uemd6ejgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v9tfnw6" />
    <content type="html">
      Now this is just stunning&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/483/015/119/899/775/original/435bf5ad054c5ac2.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-05-10T10:16:45Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8mfk5zlknpml7qtz6qpfjlgsqfdc6j2y3279azfyum7s6fyk839szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvq0203</id>
    
      <title type="html">I should&amp;#39;ve guessed this is plural! That&amp;#39;s one silly ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8mfk5zlknpml7qtz6qpfjlgsqfdc6j2y3279azfyum7s6fyk839szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvq0203" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsfqptn6xng5djt6d66fnhq456z7632pk3t2fnjsldj3xcz668qgesfsdj6a&#39;&gt;nevent1q…dj6a&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I should&amp;#39;ve guessed this is plural!&lt;br/&gt;&lt;br/&gt;That&amp;#39;s one silly model that has interesting cell-like things emerging. The model is essentially just point particles of N different kinds, interacting via randomly-generated forces. The crucial thing is that forces are asymmetric (e.g. A attracts B, B repels A), violating Newton&amp;#39;s 3rd law, but allowing for a lot of moving an generally non-trivial behaviours.
    </content>
    <updated>2025-05-05T15:04:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsw0utwegdlehnsww200rr9ezrkez7na2plesr77x0sw5x4p3q9ffqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vwxlcsg</id>
    
      <title type="html">Is that a mitochondria in the center? 😅 ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsw0utwegdlehnsww200rr9ezrkez7na2plesr77x0sw5x4p3q9ffqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vwxlcsg" />
    <content type="html">
      Is that a mitochondria in the center? 😅&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/455/754/197/455/759/original/9a66774185b9c6f6.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-05-05T14:43:52Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs93rdwutmgc2m7q7daw4frcu5gu898h004vpfw5whr57u9apes52qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vcgqz4j</id>
    
      <title type="html">Yep, same here! I&amp;#39;m currently in this exact stage with mine ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs93rdwutmgc2m7q7daw4frcu5gu898h004vpfw5whr57u9apes52qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vcgqz4j" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2w8jlf24z2dtav7lrh3et2q9zg3atr8vemhr75ak78ws7k65cd0c0tnfst&#39;&gt;nevent1q…nfst&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Yep, same here! I&amp;#39;m currently in this exact stage with mine 😅
    </content>
    <updated>2025-05-02T14:59:09Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfqv86erkaekx6c4c9myqmq0z0lwmjvlh9x3wqu0r8xgwe68f95tczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgycmcq</id>
    
      <title type="html">Definitely a thing for me, especially when working on a large ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfqv86erkaekx6c4c9myqmq0z0lwmjvlh9x3wqu0r8xgwe68f95tczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgycmcq" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs9qg6qnf38zyz2fymau8z34995ggm4gnlhnlqcsd3052vqh20vpdg48zgn8&#39;&gt;nevent1q…zgn8&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Definitely a thing for me, especially when working on a large long-term project, especially after working hard on it for days/weeks
    </content>
    <updated>2025-05-02T14:51:38Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqymdzg96rjawnfs5gjcarsv2jpreaq00d9xncx50fw8t3a5mhshqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v2gcau7</id>
    
      <title type="html">Thank you so much! User @npub1f5w…r07h described basically the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqymdzg96rjawnfs5gjcarsv2jpreaq00d9xncx50fw8t3a5mhshqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v2gcau7" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqe6xufxk647ru2328wf7f2ajznvyunsskpr044qxvcel4wv6ecjgchrp3f&#39;&gt;nevent1q…rp3f&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Thank you so much! User &lt;span itemprop=&#34;mentions&#34; itemscope itemtype=&#34;https://schema.org/Person&#34;&gt;&lt;a itemprop=&#34;url&#34; href=&#34;/npub1f5wz8x7vrqrfvvtqcwr8p0xyua9t6ceumsr36g0trsjv25csrj5q6ur07h&#34; class=&#34;bg-lavender dark:prose:text-neutral-50 dark:text-neutral-50 dark:bg-garnet px-1&#34;&gt;&lt;span&gt;e&lt;/span&gt; (&lt;span class=&#34;italic&#34;&gt;npub1f5w…r07h&lt;/span&gt;)&lt;/a&gt;&lt;/span&gt; described basically the same here: &lt;a href=&#34;https://az.social/@e/114102144725540985&#34;&gt;https://az.social/@e/114102144725540985&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;I&amp;#39;ve accepted your answer, thanks again!&lt;br/&gt;&lt;br/&gt;As to the &amp;#34;following&amp;#34; thing - I was under the impression that you unfollowed me at some point because I&amp;#39;m mostly posting about computer graphics &amp;amp; game development this days, and rarely about math 😅
    </content>
    <updated>2025-03-05T17:23:11Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfd8s3wx79vk5rujzk6z9jxq3vt23g7m83vp7hh7gyc603vsshgsgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vylw5fp</id>
    
      <title type="html">However, an std::array&amp;lt;int, N&amp;gt; with no initializer ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfd8s3wx79vk5rujzk6z9jxq3vt23g7m83vp7hh7gyc603vsshgsgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vylw5fp" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvmgxsz86fugle8zt4ggj50z98wtgynr46g0u28cwrh6svzucpagqpvd28l&#39;&gt;nevent1q…d28l&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;However, an std::array&amp;lt;int, N&amp;gt; with no initializer doesn&amp;#39;t actually initialize the ints - it performs default initialization, which is a no-op for primitive types, so the whole std::array initialization is also a no-op.
    </content>
    <updated>2025-03-04T16:29:51Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvmgxsz86fugle8zt4ggj50z98wtgynr46g0u28cwrh6svzucpagqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v895yg6</id>
    
      <title type="html">Afaik there&amp;#39;s no way to do it directly during construction ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvmgxsz86fugle8zt4ggj50z98wtgynr46g0u28cwrh6svzucpagqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v895yg6" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqspejhm6zccmjh4gwwc20zkmtxjk9603yaje962ux74r2getldv4cqv0r5he&#39;&gt;nevent1q…r5he&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Afaik there&amp;#39;s no way to do it directly during construction (apart from explicitly writing {5,5,5,...,5}). Technically std::array doesn&amp;#39;t have any constructors, thus it is an aggregate type.&lt;br/&gt;&lt;br/&gt;There&amp;#39;s a way to do it with a variadic template function that effectively generates this {5,5,5,...,5} initializer using variadic unpacking, see &lt;a href=&#34;https://stackoverflow.com/a/57757301/2315602&#34;&gt;https://stackoverflow.com/a/57757301/2315602&lt;/a&gt;
    </content>
    <updated>2025-03-04T16:29:09Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszc7vrkxkxahlrrvc45r0q3c2v8ndv0u5c4rvmecvwcuyh70puaeczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vhu7kns</id>
    
      <title type="html">std::array has just the method you need: ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszc7vrkxkxahlrrvc45r0q3c2v8ndv0u5c4rvmecvwcuyh70puaeczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vhu7kns" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqjl2c8jpezm42gjrfmgarmt7f22q5pqhr9duhvfz37nc3gp4cz5gjnasua&#39;&gt;nevent1q…asua&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;std::array has just the method you need: &lt;a href=&#34;https://en.cppreference.com/w/cpp/container/array/fill&#34;&gt;https://en.cppreference.com/w/cpp/container/array/fill&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;A more old-school way would be std::fill with begin/end iterators to the array: &lt;a href=&#34;https://en.cppreference.com/w/cpp/algorithm/fill&#34;&gt;https://en.cppreference.com/w/cpp/algorithm/fill&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;A more modern version of this is std::ranges::fill that doesn&amp;#39;t need iterators: &lt;a href=&#34;https://en.cppreference.com/w/cpp/algorithm/ranges/fill&#34;&gt;https://en.cppreference.com/w/cpp/algorithm/ranges/fill&lt;/a&gt;
    </content>
    <updated>2025-03-04T16:05:17Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdlkc74uffnlzfjc5jdtd53esmgmjgdy8amlpukugasdyq3wxpqjszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vuwejm4</id>
    
      <title type="html">Retoots would be appreciated, if you don&amp;#39;t mind!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdlkc74uffnlzfjc5jdtd53esmgmjgdy8amlpukugasdyq3wxpqjszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vuwejm4" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsyxx5xk989jsrnrt4y4wgpgm9lzdfvelrv4eujp05nl2f8glxfxtcwqheyr&#39;&gt;nevent1q…heyr&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Retoots would be appreciated, if you don&amp;#39;t mind!
    </content>
    <updated>2025-03-03T23:53:59Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsyxx5xk989jsrnrt4y4wgpgm9lzdfvelrv4eujp05nl2f8glxfxtczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpv0w8d</id>
    
      <title type="html">I&amp;#39;ve posted a question about hemispherical harmonics a few ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsyxx5xk989jsrnrt4y4wgpgm9lzdfvelrv4eujp05nl2f8glxfxtczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpv0w8d" />
    <content type="html">
      I&amp;#39;ve posted a question about hemispherical harmonics a few days ago and got literally zero feedback, so I&amp;#39;m posting it here in the hopes of maybe getting an answer:&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://math.stackexchange.com/questions/5040134/confusion-about-hemispherical-harmonics&#34;&gt;https://math.stackexchange.com/questions/5040134/confusion-about-hemispherical-harmonics&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#math
    </content>
    <updated>2025-03-03T23:32:27Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9vmvesp7ncvec52hs5yrz50qppxqss0ynjs08jrdstuf7efgf2eszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxt4ldm</id>
    
      <title type="html">It&amp;#39;s always satisfying to watch others work 🌚 #indiedev ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9vmvesp7ncvec52hs5yrz50qppxqss0ynjs08jrdstuf7efgf2eszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxt4ldm" />
    <content type="html">
      It&amp;#39;s always satisfying to watch others work 🌚&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/624/561/801/331/223/original/1a60e33a90a088cd.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-12-09T19:41:22Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqspgmmphg2jmkn2zpztyemgggttp852x6mndm4guqn3dsh8q4r7gtczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5ve2e8rp</id>
    
      <title type="html">Smoothed out the normals for mud brick walls, really like how ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqspgmmphg2jmkn2zpztyemgggttp852x6mndm4guqn3dsh8q4r7gtczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5ve2e8rp" />
    <content type="html">
      Smoothed out the normals for mud brick walls, really like how smooth &amp;amp; soft they look now 🥰&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/617/140/522/910/885/original/753e14b8f0ba2d42.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-08T12:13:07Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfn470063m57d0slgrv2t70hrx2zy5nnag5x4yt6jjy4lqdxrmu4qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v65vx4l</id>
    
      <title type="html">Another easily accessible building material that doesn&amp;#39;t ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfn470063m57d0slgrv2t70hrx2zy5nnag5x4yt6jjy4lqdxrmu4qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v65vx4l" />
    <content type="html">
      Another easily accessible building material that doesn&amp;#39;t require sticks: mud bricks! 🛖 You&amp;#39;ll have to wait until these get dry, though 😇&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/614/036/146/202/066/original/bfc4b83dfefe90cb.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-07T23:03:34Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsv7xp65fsypxk3cuyj20pqrtpax4d4rr440kz65w5mhghv6h26atgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzw0pp9</id>
    
      <title type="html">Just a sunset screenshot of the new wattle-and-daub house 🥰 ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsv7xp65fsypxk3cuyj20pqrtpax4d4rr440kz65w5mhghv6h26atgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzw0pp9" />
    <content type="html">
      Just a sunset screenshot of the new wattle-and-daub house 🥰&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/613/627/972/607/098/original/b0768532d6761636.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-07T21:19:47Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqwqe4u50kr5m70wrz6u2auu0jjjz7rnnd84lwd5ssyqlj8edx9mqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vk7475m</id>
    
      <title type="html">Finally the villagers can build adobe (aka wattle-and-daub) walls ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqwqe4u50kr5m70wrz6u2auu0jjjz7rnnd84lwd5ssyqlj8edx9mqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vk7475m" />
    <content type="html">
      Finally the villagers can build adobe (aka wattle-and-daub) walls from wattle and adobe (mixed dirt&#43;clay&#43;hay), which is meant to be your first, simplest, and cheapest building material! 🛖&lt;br/&gt;&lt;br/&gt;It looks especially authentic and rustic with these stick windows and doors 🥰&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/613/618/555/974/138/original/04db90ee28b25fd8.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-12-07T21:17:44Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2sx8tglypuhfq3l6d0x8duyr5ltc53z8zt8uk5ujcv42n08m9g4qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vll6lzg</id>
    
      <title type="html">⚡️ The next devlog about my medieval village 🏘️ building ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2sx8tglypuhfq3l6d0x8duyr5ltc53z8zt8uk5ujcv42n08m9g4qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vll6lzg" />
    <content type="html">
      ⚡️ The next devlog about my medieval village 🏘️ building game! 🥰 This one is all about adding the long-needed content and constructing buildings. 🧱&lt;br/&gt;&lt;br/&gt;#indiedev #gamedev #devlog&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=dYZG27rr3t8&#34;&gt;https://www.youtube.com/watch?v=dYZG27rr3t8&lt;/a&gt;
    </content>
    <updated>2024-12-01T18:49:28Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2sv6l8pnpd63vjyg0y8s83cmh5czh600ccctddgvzyzj9hkc08cqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vdcyhe3</id>
    
      <title type="html">Digging now comes with a new animation, yay 🥰 #indiedev ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2sv6l8pnpd63vjyg0y8s83cmh5czh600ccctddgvzyzj9hkc08cqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vdcyhe3" />
    <content type="html">
      Digging now comes with a new animation, yay 🥰&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/561/729/689/844/256/original/95a7e92899a32269.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-28T17:24:06Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvz8uh96uf79hs2g03u3dk8we849wf3th4lhnr9rh6rarxnujp4nczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vcsvhle</id>
    
      <title type="html">Also started working on digging mechanic. No animations yet, no ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvz8uh96uf79hs2g03u3dk8we849wf3th4lhnr9rh6rarxnujp4nczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vcsvhle" />
    <content type="html">
      Also started working on digging mechanic. No animations yet, no dropped resources yet, &#43; there are a few bugs still, but at least the base works! 😅&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/556/705/782/386/564/original/6a0e057296a99b7d.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-27T20:03:50Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsr3nwhfuljv85l5y2rj2k4vvve8plmqv2gwl9jn8lahkaqxx8qy7czyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzg4nte</id>
    
      <title type="html">Me: Phew, this feature is done, on to the next one My single ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsr3nwhfuljv85l5y2rj2k4vvve8plmqv2gwl9jn8lahkaqxx8qy7czyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzg4nte" />
    <content type="html">
      Me: Phew, this feature is done, on to the next one&lt;br/&gt;&lt;br/&gt;My single reasonable brain cell: Darling, didn&amp;#39;t you forget something? I don&amp;#39;t think the feature is SOUND enough...&lt;br/&gt;&lt;br/&gt;Me: Oh crap, yes, sounds!&lt;br/&gt;&lt;br/&gt;Anyway, now there are sounds when constructing stuff! 🥰 One day I&amp;#39;ll stop forgetting about sounds, but today is not that day.&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/556/644/015/774/218/original/68eb5678da5e54db.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-27T19:48:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsta3azgx99kxlya2u72j80nu2mxrme3t2jcfg62tnpuuj45rzmy4czyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5c4kgf</id>
    
      <title type="html">Working on something tiny and boring yet essential to good UX: ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsta3azgx99kxlya2u72j80nu2mxrme3t2jcfg62tnpuuj45rzmy4czyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5c4kgf" />
    <content type="html">
      Working on something tiny and boring yet essential to good UX: automatically removing grass &amp;amp; items when you place buildings on the same spot (previously you couldn&amp;#39;t build anything there)&lt;br/&gt;&lt;br/&gt;#indiedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/545/717/657/464/792/original/b451ee8830e93cb9.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-25T21:29:27Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs05v03cyuwfcdvmcm28mlcrhga35f8txt8qzxtjmgq0xcxzsrs85gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpm4cz3</id>
    
      <title type="html">Trying out one idea to better highlight terrain slopes by using ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs05v03cyuwfcdvmcm28mlcrhga35f8txt8qzxtjmgq0xcxzsrs85gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpm4cz3" />
    <content type="html">
      Trying out one idea to better highlight terrain slopes by using the local &amp;#34;curvature&amp;#34; to tweak the colors, slightly exaggerated here to be clearly noticeable. What do you think?&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/533/366/817/881/314/original/31bdc4debdac6a25.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-23T17:09:16Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs27ahfyl3e2ztppuk2spaaqxq4n8x8zcl76nj7fv93k34tnyjf65gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vwswykh</id>
    
      <title type="html">Another terrain modification test, this time the ground grows ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs27ahfyl3e2ztppuk2spaaqxq4n8x8zcl76nj7fv93k34tnyjf65gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vwswykh" />
    <content type="html">
      Another terrain modification test, this time the ground grows randomly under the feet of the poor villagers&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/533/266/284/125/175/original/412cdab010c6d94b.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-23T16:45:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2cew5qqe2eevr4sz5ue0phyqrc3gq2383un3uxmedgtcpfl6twngzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvy8z3c</id>
    
      <title type="html">Testing out terrain modification, which is now easy thanks to ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2cew5qqe2eevr4sz5ue0phyqrc3gq2383un3uxmedgtcpfl6twngzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvy8z3c" />
    <content type="html">
      Testing out terrain modification, which is now easy thanks to terrain mesh being split into chunks&lt;br/&gt;&lt;br/&gt;This is gonna be very useful for the stuff I&amp;#39;m going to work on next :3&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/532/645/023/816/984/original/cb07843a2e259491.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-23T14:12:02Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs92xpucaf908szc9e279553xt4ztwq8nc808cylkqdlyuh9d3d45szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vt24zpg</id>
    
      <title type="html">Split a single large terrain mesh into small chunks (to support ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs92xpucaf908szc9e279553xt4ztwq8nc808cylkqdlyuh9d3d45szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vt24zpg" />
    <content type="html">
      Split a single large terrain mesh into small chunks (to support terrain modification, frustum culling, etc), optimizing the mesh generation &amp;amp; data on the way (triangle strips, packed vertices), got 2.5x less generation time &amp;amp; 4x less memory usage 😍&lt;br/&gt;&lt;br/&gt;All chunks share the same index buffer &#43; the vertices store only Z coordinate since I can compute X &amp;amp; Y just from a vertex index.&lt;br/&gt;&lt;br/&gt;#indiedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/532/477/180/396/967/original/c7f960d3e1198ac2.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-23T13:23:18Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfkxy8jvf9ckhzjl6hsuxssptdvy3n7y9tveu8yccf8c2zupw6sjczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v9cuj0t</id>
    
      <title type="html">Ah, much better. Note to future self: be careful when changing ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfkxy8jvf9ckhzjl6hsuxssptdvy3n7y9tveu8yccf8c2zupw6sjczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v9cuj0t" />
    <content type="html">
      Ah, much better.&lt;br/&gt;&lt;br/&gt;Note to future self: be careful when changing random ints to floats :)&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/531/835/432/356/948/original/dfe582785e2fb826.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-23T10:38:51Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs09cqelksv69yahydealsxearxesu3vhczn47q4pyk3a0qyzv0u7qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vjy6mx0</id>
    
      <title type="html">Still not what I was looking for... #indiedev #indiegames ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs09cqelksv69yahydealsxearxesu3vhczn47q4pyk3a0qyzv0u7qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vjy6mx0" />
    <content type="html">
      Still not what I was looking for...&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/531/819/834/492/753/original/9060ae940592de92.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-23T10:34:53Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqs92x0nd0yjevm8adt2zjaypthph85majvj6n8drm2rpgxtmjrsqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vy5x7ws</id>
    
      <title type="html">Now the geometry is where it should be, but the colors are...not ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqs92x0nd0yjevm8adt2zjaypthph85majvj6n8drm2rpgxtmjrsqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vy5x7ws" />
    <content type="html">
      Now the geometry is where it should be, but the colors are...not what I expected&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/531/795/217/593/255/original/f6cb0334f188e293.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-23T10:28:37Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgxzaju3dqntpw63k5av3egq04y47jvjd0uygt7a65vkm70w7jm2qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0x4fge</id>
    
      <title type="html">Reworking the way the terrain is rendered, and I&amp;#39;ve ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgxzaju3dqntpw63k5av3egq04y47jvjd0uygt7a65vkm70w7jm2qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0x4fge" />
    <content type="html">
      Reworking the way the terrain is rendered, and I&amp;#39;ve accidentally created some modern art&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/531/759/058/600/187/original/6d26995158e7a8cb.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-23T10:19:40Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2rs60959k74j2a3zy0vfk4llejmd92tp2mzp9eq66wn7xpjlmfcgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvw5mh8</id>
    
      <title type="html">I think I managed to make an okay-ish cornflower model, it also ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2rs60959k74j2a3zy0vfk4llejmd92tp2mzp9eq66wn7xpjlmfcgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vvw5mh8" />
    <content type="html">
      I think I managed to make an okay-ish cornflower model, it also looks much better in-game compared to editor look&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/529/009/346/053/229/original/29f516b3499a60d1.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/529/010/015/995/082/original/624fbc061682dedd.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-22T22:40:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsrnlr3qr22qhm946gx8cdls2nptlv47amnpal58268rfuk2plpzkczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4zptee</id>
    
      <title type="html">Now that I&amp;#39;ve fixed all the AI bugs (that I know of...), I ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsrnlr3qr22qhm946gx8cdls2nptlv47amnpal58268rfuk2plpzkczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4zptee" />
    <content type="html">
      Now that I&amp;#39;ve fixed all the AI bugs (that I know of...), I can build things like a log cabin with plank floor &amp;amp; a few hay beds without the fear that it will crash at some point 🥰&lt;br/&gt;&lt;br/&gt;Here&amp;#39;s a timelapse of the villagers doing exactly that, btw 👀&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/517/315/720/642/258/original/cacc4a6ec7a146ff.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-20T21:07:00Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszx0p7u88zjpnhayrm95ece3fm2dukdul9a0nvgazv0llq5qund8qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vtdhgxv</id>
    
      <title type="html">Here&amp;#39;s one of the bugs I&amp;#39;ve been chasing lately. It&amp;#39;s ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszx0p7u88zjpnhayrm95ece3fm2dukdul9a0nvgazv0llq5qund8qzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vtdhgxv" />
    <content type="html">
      Here&amp;#39;s one of the bugs I&amp;#39;ve been chasing lately. It&amp;#39;s a pretty trivial pathfinding issue, but it triggered a bunch of way more obscure bugs due to the villagers frequently picking up / dropping resource items, which messed up a lot of stuff internally.&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/510/718/851/501/225/original/5bb0dc071f1273ec.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-19T17:09:07Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9ftsad6dv9krx8yeuacqnl0dmr6hnllsdzud2pd00gsnd99szsxszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vmmvvtj</id>
    
      <title type="html">Allocated some time to improve my quality of life and fix a bunch ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9ftsad6dv9krx8yeuacqnl0dmr6hnllsdzud2pd00gsnd99szsxszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vmmvvtj" />
    <content type="html">
      Allocated some time to improve my quality of life and fix a bunch of annoying bugs! First came UI - malfunctioning buttons, floating menus, etc&lt;br/&gt;&lt;br/&gt;Then I&amp;#39;ll do AI. Randomly disappearing resource entities make testing the game really frustrating 😤&lt;br/&gt;&lt;br/&gt;#screenshotsaturday #indiegamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/492/738/056/800/641/original/bf1fcae8474d5ef0.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-16T12:56:02Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqdkaa3dlerq83450rqsc6g26n4f7cxdawjkneeg05agvyxrspwagzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vajprcd</id>
    
      <title type="html">I&amp;#39;m starting the tutorial series on writing your own CPU ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqdkaa3dlerq83450rqsc6g26n4f7cxdawjkneeg05agvyxrspwagzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vajprcd" />
    <content type="html">
      I&amp;#39;m starting the tutorial series on writing your own CPU rasterization engine! It will be huge, so I&amp;#39;ll publish it piece by piece. The first three articles are already live 🥰&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://lisyarus.github.io/blog/posts/implementing-a-tiny-cpu-rasterizer.html&#34;&gt;https://lisyarus.github.io/blog/posts/implementing-a-tiny-cpu-rasterizer.html&lt;/a&gt;
    </content>
    <updated>2024-11-01T10:48:29Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdhg0aj3wwe064q688ssk0s2h5szhdm7y8lwzrl5f9wk985ac6dtqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzfn4nw</id>
    
      <title type="html">It looks like activity here dropped be ordered of magnitude since ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdhg0aj3wwe064q688ssk0s2h5szhdm7y8lwzrl5f9wk985ac6dtqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vzfn4nw" />
    <content type="html">
      It looks like activity here dropped be ordered of magnitude since the recent bluesky migration. &lt;br/&gt;&lt;br/&gt;Or is it just Monday?
    </content>
    <updated>2024-10-28T17:12:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvv2ylej8l6nvdkpr2c85t5muwvm4x3g29qfywylk9y76kuug6dkczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vx0f4m0</id>
    
      <title type="html">✨A new article: (Yet another) Introduction to quaternions! ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvv2ylej8l6nvdkpr2c85t5muwvm4x3g29qfywylk9y76kuug6dkczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vx0f4m0" />
    <content type="html">
      ✨A new article: (Yet another) Introduction to quaternions!&lt;br/&gt;&lt;br/&gt;I&amp;#39;m a mathematician, so my desires are unconventional and my perspective is skewed, but I hope it will be useful at least in some way 😅&lt;br/&gt;&lt;br/&gt;I&amp;#39;ve also added a useful cheatsheet in the end 🥳&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://lisyarus.github.io/blog/posts/introduction-to-quaternions.html&#34;&gt;https://lisyarus.github.io/blog/posts/introduction-to-quaternions.html&lt;/a&gt;
    </content>
    <updated>2024-10-26T18:46:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsv7pts4ztcnpy2yf77jag4p7u0rl505vd6gn2q95flp6c54feh28szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vlwwmr0</id>
    
      <title type="html">Procrastinating a bit by trying out slight specular highlights on ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsv7pts4ztcnpy2yf77jag4p7u0rl505vd6gn2q95flp6c54feh28szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vlwwmr0" />
    <content type="html">
      Procrastinating a bit by trying out slight specular highlights on some objects, notably tree canopy (right half on screenshot). Not sure if I like it, wdyt?&lt;br/&gt;#indiedev #indiegames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/353/093/833/226/237/original/8a7464125c7036f9.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-10-22T21:02:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqszcmzupvyr2ge2ca5mcrlgpdkaprd9lgu9n7ym29steymk6gnv7uczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0r9fdr</id>
    
      <title type="html">This fella decided to just rotate &amp;amp; moonwalk in a single spot ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqszcmzupvyr2ge2ca5mcrlgpdkaprd9lgu9n7ym29steymk6gnv7uczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v0r9fdr" />
    <content type="html">
      This fella decided to just rotate &amp;amp; moonwalk in a single spot while holding a spruce log, weird flex but ok&lt;br/&gt;&lt;br/&gt;#screenshotsaturday #indiedev #indiegames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/335/920/574/284/129/original/9a956bb6c6d12a7b.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-10-19T20:15:12Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdedz7mzfdmjxypphmhld9qurua4xahe7n7y8p485mczrs5yze3ngzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v6uelpz</id>
    
      <title type="html">How it started / how it&amp;#39;s going (yes I&amp;#39;m a bit busy with ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdedz7mzfdmjxypphmhld9qurua4xahe7n7y8p485mczrs5yze3ngzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v6uelpz" />
    <content type="html">
      How it started / how it&amp;#39;s going&lt;br/&gt;&lt;br/&gt;(yes I&amp;#39;m a bit busy with other projects rn so I&amp;#39;m posting low-effort engagement bait 😅)&lt;br/&gt;&lt;br/&gt;#screenshotsaturday #indiedev #indiegames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/335/901/027/375/168/original/8a92e2e0fbe31a22.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-10-19T20:10:20Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8tmd5gcw8tlzmk3delgell5dv8sn65lddafr6rprl9jq44jgl6mczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5x48j9</id>
    
      <title type="html">A new blog post! I&amp;#39;ve realized that the idea of applying ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8tmd5gcw8tlzmk3delgell5dv8sn65lddafr6rprl9jq44jgl6mczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v5x48j9" />
    <content type="html">
      A new blog post! I&amp;#39;ve realized that the idea of applying matrices to RGBA color vectors is not as well-known as I&amp;#39;ve thought, so I&amp;#39;ve wrote a comprehensive list of operations that can be represented this way, together with some motivation for doing so:&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://lisyarus.github.io/blog/posts/transforming-colors-with-matrices.html&#34;&gt;https://lisyarus.github.io/blog/posts/transforming-colors-with-matrices.html&lt;/a&gt;
    </content>
    <updated>2024-10-10T13:28:12Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsglexnyqq25p0te4wa4mvt92gekwxq3sahpup0mt650jmvhamlu6szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgxcyt4</id>
    
      <title type="html">Did this site just suddenly update the interface or am I ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsglexnyqq25p0te4wa4mvt92gekwxq3sahpup0mt650jmvhamlu6szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgxcyt4" />
    <content type="html">
      Did this site just suddenly update the interface or am I imagining things&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/272/364/024/611/365/original/ffb1ba74241066af.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-10-08T14:51:54Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdxts89k0z6teun8v77zqne3qg2f2wrdgceg9w6w0a58m46sazytszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vd5a8v6</id>
    
      <title type="html">You can now properly build doors &amp;amp; windows in your ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdxts89k0z6teun8v77zqne3qg2f2wrdgceg9w6w0a58m46sazytszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vd5a8v6" />
    <content type="html">
      You can now properly build doors &amp;amp; windows in your houses!🏠 Though, the villagers don&amp;#39;t know how to use the doors yet 😅&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/165/658/160/169/703/original/91c70104fe24e662.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-19T18:35:18Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsg57arw286434a2lyrd33m9pvqd9qpa7ud8ns9wy8g8e2qqkujncczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfewrph</id>
    
      <title type="html">As usual, wooden floors can be made from different types of wood, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsg57arw286434a2lyrd33m9pvqd9qpa7ud8ns9wy8g8e2qqkujncczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfewrph" />
    <content type="html">
      As usual, wooden floors can be made from different types of wood, which allows for some nice color patterns 😍&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/154/908/115/410/752/original/6ab6ee8ee8def72c.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-17T21:01:17Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsz0qeff5rr83sznlsgwqdezsx8hnar30w2pxfehruw8qyr4vm2kwgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vf2l6xd</id>
    
      <title type="html">Now the mighty villagers can build wooden floors! Of course this ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsz0qeff5rr83sznlsgwqdezsx8hnar30w2pxfehruw8qyr4vm2kwgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vf2l6xd" />
    <content type="html">
      Now the mighty villagers can build wooden floors! Of course this is more of a luxury, and something like a hay flooring is a much cheaper (and uglier) alternative.&lt;br/&gt;&lt;br/&gt;Another step towards building a complete &amp;amp; habitable house! 🏠&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/154/864/227/427/183/original/b0f573aed4de3702.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-17T20:50:19Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdsgdmnymsknx7p2q4rnkfafk7jjxqmpd3dzc4c8dn6mgzqweht4szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxs060f</id>
    
      <title type="html">Aaaand a new fence type! 🥰 I&amp;#39;m having waaay to much fun ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdsgdmnymsknx7p2q4rnkfafk7jjxqmpd3dzc4c8dn6mgzqweht4szyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxs060f" />
    <content type="html">
      Aaaand a new fence type! 🥰 I&amp;#39;m having waaay to much fun just adding all this content, maybe I should finally start fixing those dozens of AI bugs... 🥶&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/136/997/921/373/757/original/d0da513f89a7dd8c.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-14T17:06:28Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsf5qktd5wclshqsedcm9g749s4lf44amep3c4dsqvaadfc8ln72qgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vsxg4yu</id>
    
      <title type="html">An alternative to log walls - plank walls: cheaper, weaker, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsf5qktd5wclshqsedcm9g749s4lf44amep3c4dsqvaadfc8ln72qgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vsxg4yu" />
    <content type="html">
      An alternative to log walls - plank walls: cheaper, weaker, provide far less insulation.&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/136/806/902/610/010/original/0a33fbf4c0165d23.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-14T16:18:03Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdjl9fugvqds4h6sgyyt85rmqacjvkk3ygg0g0c45wxld527v2wjgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v570jmw</id>
    
      <title type="html">Looks like I accidentally minecraft #indiedev #indiegame ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdjl9fugvqds4h6sgyyt85rmqacjvkk3ygg0g0c45wxld527v2wjgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v570jmw" />
    <content type="html">
      Looks like I accidentally minecraft&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/136/692/032/293/941/original/dfe67a9b9984c321.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-14T15:48:44Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswwe7wes2f6nqg7svvjwh7ve44ke5kl0rlhu55zrmm6uc3enresrgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v3u6twd</id>
    
      <title type="html">I need to add a lot more stuff (doors, windows, floors, roofs) to ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswwe7wes2f6nqg7svvjwh7ve44ke5kl0rlhu55zrmm6uc3enresrgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v3u6twd" />
    <content type="html">
      I need to add a lot more stuff (doors, windows, floors, roofs) to make this into a proper log cabin, but that&amp;#39;s a solid start 🥰&lt;br/&gt;&lt;br/&gt;#indiedev #indiegames #screenshotsaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/136/139/496/966/851/original/765d06ee54011e6b.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-14T13:28:20Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqst8jzl6aq4dufqksxkf553f7h64gx8fg8zlajqahrkldll7a79dmgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxnunwn</id>
    
      <title type="html">Finally implemented the logic for selecting building materials, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqst8jzl6aq4dufqksxkf553f7h64gx8fg8zlajqahrkldll7a79dmgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vxnunwn" />
    <content type="html">
      Finally implemented the logic for selecting building materials, so now I can showcase all the wood materials present in the game right now 🤩&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame #screenshotsaturday&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/135/372/824/748/470/original/424403b74cbcf67b.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-14T10:13:11Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswujt2wulk0k78zlg53lqllf6m379829u04kehx6p5jfhgjjztplszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vkqfmj3</id>
    
      <title type="html">Even my game has a housing crisis 😭 #indiedev #indiegame ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswujt2wulk0k78zlg53lqllf6m379829u04kehx6p5jfhgjjztplszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vkqfmj3" />
    <content type="html">
      Even my game has a housing crisis 😭&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/132/165/989/485/018/original/d89cb7354a548cb0.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-13T20:37:45Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvsduh8je5u2wd4fsjn0ny0qy2wwryk9jvmjj5araqs6v0u53wtpgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfncanh</id>
    
      <title type="html">Yeah I definitely need to fix a looooot in my AI 🤣 #indiedev ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvsduh8je5u2wd4fsjn0ny0qy2wwryk9jvmjj5araqs6v0u53wtpgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vfncanh" />
    <content type="html">
      Yeah I definitely need to fix a looooot in my AI 🤣&lt;br/&gt;#indiedev #indiegame&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/132/014/620/605/304/original/9ab5c5956eec8ba5.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-13T19:59:49Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsrfecd7h0hcvqpcked4ctt3sxxc0ce8n6uh0spzwgvgp9hyhjz2tszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpsehkx</id>
    
      <title type="html">Working on smth extremely tedious yet much needed rn. The AI code ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsrfecd7h0hcvqpcked4ctt3sxxc0ce8n6uh0spzwgvgp9hyhjz2tszyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vpsehkx" />
    <content type="html">
      Working on smth extremely tedious yet much needed rn. The AI code is getting really complicated, so I&amp;#39;m scattering special assert-like macros that act as if the behavior tree node failed, but also log all the errors. Hopefully this will help with debugging🥶&lt;br/&gt;&lt;br/&gt;#indiedev #indiegame&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/130/549/118/746/650/original/e13fb85fd546e9d2.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-13T13:46:36Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsrc036cnzsqvqrys9qv3h2llmax9wv24xvgnnc6nk4ctpkslsrxgqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vex76rj</id>
    
      <title type="html">In other news, I&amp;#39;m back to development! 🥳 Finally working ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsrc036cnzsqvqrys9qv3h2llmax9wv24xvgnnc6nk4ctpkslsrxgqzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vex76rj" />
    <content type="html">
      In other news, I&amp;#39;m back to development! 🥳 Finally working towards more content and other stuff for the player to do. Just finished working on crafting &amp;amp; building nice wattle fences :)&lt;br/&gt;&lt;br/&gt;You can make them from any type of wood, which affects their appearance.&lt;br/&gt;#indiedev #indiegames&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/126/091/420/114/180/original/2db9c38aeab67405.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-09-12T18:55:29Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgyjy32hl4j44z5269mz55qm2u5j7tlu35e6jjm3aae7564wx3zpczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgnvh8n</id>
    
      <title type="html">Okay with the outlines being slightly less intense I&amp;#39;m ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgyjy32hl4j44z5269mz55qm2u5j7tlu35e6jjm3aae7564wx3zpczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vgnvh8n" />
    <content type="html">
      Okay with the outlines being slightly less intense I&amp;#39;m starting to fall in love with this style #screenshotsaturday #indiedev #indiegame&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/096/176/316/738/268/original/fbfce3160998a04a.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-07T12:06:41Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsr0jqn07e82pg83sde396sypfd38mvyuce2flwlsqsa703s2gsmuczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v67yhu4</id>
    
      <title type="html">I still haven&amp;#39;t removed the outline shader, just disabled it ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsr0jqn07e82pg83sde396sypfd38mvyuce2flwlsqsa703s2gsmuczyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v67yhu4" />
    <content type="html">
      I still haven&amp;#39;t removed the outline shader, just disabled it for now because of all the problems with outlines. Though I gotta admit, it looks gorgeous with the new art style! 😍 &lt;br/&gt;&lt;br/&gt;#screenshotsaturday #indiedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/095/326/925/731/728/original/61feb26a251dc7cb.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-07T08:30:10Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsxtp7lewdkue975ul0qd0xs8fp2aaey9kqsxnx28wf7088emzxl9gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vdwewka</id>
    
      <title type="html">Day 3 of #gmtk #gmtk2024: finalizing the production tree, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsxtp7lewdkue975ul0qd0xs8fp2aaey9kqsxnx28wf7088emzxl9gzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5vdwewka" />
    <content type="html">
      Day 3 of #gmtk #gmtk2024: finalizing the production tree, polishing the visual style, adding some juice. Oh, and testing. A lot of testing.&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/989/132/697/733/635/original/8db9057c1a5991f2.png&#34;&gt; &lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/989/132/692/981/930/original/62d4644225bb981e.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-08-19T14:23:37Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsz0c4wrk43zqmu8kdky07hxwkuly6k20xa93t4vzrs6he0pzhapqgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4jgpj8</id>
    
      <title type="html">I&amp;#39;m probably misunderstanding something: how can all angles ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsz0c4wrk43zqmu8kdky07hxwkuly6k20xa93t4vzrs6he0pzhapqgzyzrew7vx4dfsj20m4fwr4gq7z50rfmshxej7xrxfxfwt74yh3ne5v4jgpj8" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs25s23nqcdmzpzz9jmqs78udpercg8sks9uga625an3uxels23eegwh32wh&#39;&gt;nevent1q…32wh&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;m probably misunderstanding something: how can all angles be rational if they should sum to pi?
    </content>
    <updated>2024-02-15T22:20:31Z</updated>
  </entry>

</feed>