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  <updated>2026-05-15T00:24:18Z</updated>
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  <title>Nostr notes by Pikario :godot: :playdate:</title>
  <author>
    <name>Pikario :godot: :playdate:</name>
  </author>
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  <entry>
    <id>https://yabu.me/nevent1qqsv0np4ddvzf3f9zlxxcdtfh4p8yzvsevrvdh7sl3yjznyqzwcd3xqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcjtz2s6</id>
    
      <title type="html">can find the date you are refering, is it GnuSocial first ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsv0np4ddvzf3f9zlxxcdtfh4p8yzvsevrvdh7sl3yjznyqzwcd3xqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcjtz2s6" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsr2vfnpfg5pdvuwlf5hkrzj2hk2r8uulc5mxkvkddaz5u2uxp7t9s42er08&#39;&gt;nevent1q…er08&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;can find the date you are refering, is it GnuSocial first version?
    </content>
    <updated>2026-05-18T22:09:56Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsxes8wmle7ygyq0qqlz6fgj52pt8sl0ekxuazfhq5d5qrt0jx99xczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc46c2rh</id>
    
      <title type="html">the Android compat is not a secret, we know about it since the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsxes8wmle7ygyq0qqlz6fgj52pt8sl0ekxuazfhq5d5qrt0jx99xczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc46c2rh" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsr4kxqvlet0xhh5y6w5jpk0r8n0x6css83wae2ujgn2xsk3pvnpcqqngy32&#39;&gt;nevent1q…gy32&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;the Android compat is not a secret, we know about it since the announcement of the Steam Frame, the primary goal is to allow developers doing VR games on android headsets (such as the Quests) to port their game easily. &lt;br/&gt;The compatibility layer is a fork of Waydroid called Lepton
    </content>
    <updated>2026-05-14T13:23:39Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2w4ad0napj5va66hl5qv2pns3p55x2ytt79dwxvjerxlz0mtumrqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc6pheaz</id>
    
      <title>Nostr event nevent1qqs2w4ad0napj5va66hl5qv2pns3p55x2ytt79dwxvjerxlz0mtumrqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc6pheaz</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2w4ad0napj5va66hl5qv2pns3p55x2ytt79dwxvjerxlz0mtumrqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc6pheaz" />
    <content type="html">
      I wish you all a happy cloudfare is down
    </content>
    <updated>2025-11-18T12:03:12Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsyjrwh0c9y579he9dv4uw504ukeufk22wy7qqs4z0rm59cwfrp5sczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc327pll</id>
    
      <title type="html">do you have an example? For which of your games did you do that?</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsyjrwh0c9y579he9dv4uw504ukeufk22wy7qqs4z0rm59cwfrp5sczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc327pll" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvech4n2y67lddnfruzce9m8rgyl2x8lzgu8dwpqzs99jps8k6e9gkrj2q7&#39;&gt;nevent1q…j2q7&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;do you have an example? For which of your games did you do that?
    </content>
    <updated>2025-07-28T22:42:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0wwxx57d5u2740mrq2030tmpw8ls8xv7p3ge3a35ky960lu8z69czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcq9ndfv</id>
    
      <title type="html">Adding the level in the tree still takes a lot of time on PS Vita ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0wwxx57d5u2740mrq2030tmpw8ls8xv7p3ge3a35ky960lu8z69czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcq9ndfv" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs24w70jh4utvw4zhsj0njlf5k84c9t3fxyw253qupt2da9g8379vgysmj6x&#39;&gt;nevent1q…mj6x&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Adding the level in the tree still takes a lot of time on PS Vita (and I can&amp;#39;t display a progress because it uses the main thread), do you have any advice in this matter?&lt;br/&gt;(it&amp;#39;s godot 3.5)&lt;br/&gt;&lt;br/&gt;#psvita #godot #godotengine #gamedev #godothelp
    </content>
    <updated>2025-07-28T17:21:06Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs24w70jh4utvw4zhsj0njlf5k84c9t3fxyw253qupt2da9g8379vgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc46hcz9</id>
    
      <title type="html">I&amp;#39;ve successfully tracked shaders needing compilation(mainly ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs24w70jh4utvw4zhsj0njlf5k84c9t3fxyw253qupt2da9g8379vgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc46hcz9" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrkhxtqw5r2dmw0mnv4etu80j3uevu62sge8adz4qf892g4ym4fdcptjwd7&#39;&gt;nevent1q…jwd7&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;ve successfully tracked shaders needing compilation(mainly CPUParticules and AnimatedSprite3D) and pre-cached them at the start of each level. No more random freeze on PS Vita!&lt;br/&gt;&lt;br/&gt;#psvita #gamedev #godot #godotengine
    </content>
    <updated>2025-07-27T12:41:20Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsrkhxtqw5r2dmw0mnv4etu80j3uevu62sge8adz4qf892g4ym4fdczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcf8gp5c</id>
    
      <title type="html">Putting props to Sam CtrlMan office, to you think of anything ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsrkhxtqw5r2dmw0mnv4etu80j3uevu62sge8adz4qf892g4ym4fdczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcf8gp5c" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqspe45m82deg3zunwxjnhny8hsxxxpl86p90qc6keq5lrf6wxu4rxqlgp5q9&#39;&gt;nevent1q…p5q9&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Putting props to Sam CtrlMan office, to you think of anything relevant to add? &lt;br/&gt;&lt;br/&gt;#godotengine #godot #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/910/203/643/185/729/original/477b47c91d21711b.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-07-24T20:56:01Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqspe45m82deg3zunwxjnhny8hsxxxpl86p90qc6keq5lrf6wxu4rxqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvpaku5</id>
    
      <title type="html">I&amp;#39;m really happy to have discovered #TrenchBroom for this ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqspe45m82deg3zunwxjnhny8hsxxxpl86p90qc6keq5lrf6wxu4rxqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvpaku5" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxmk6w2fxykl6j6v9nvdkvglnqrfsluw50huqw7cgx0hwhw27wgnqyqgxt7&#39;&gt;nevent1q…gxt7&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;m really happy to have discovered #TrenchBroom for this project, it&amp;#39;s really easy to change things on the levels. And with the Qodot plugin just one click and they are reimported in the game 💖&lt;br/&gt;&lt;br/&gt;#godot #godotengine #gamedev
    </content>
    <updated>2025-07-19T12:09:27Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsxmk6w2fxykl6j6v9nvdkvglnqrfsluw50huqw7cgx0hwhw27wgnqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcnvc5sy</id>
    
      <title type="html">I do it by using an autoload listening for input an checking ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsxmk6w2fxykl6j6v9nvdkvglnqrfsluw50huqw7cgx0hwhw27wgnqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcnvc5sy" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdglt8duu52x57hkt6e6ecaxehaa8e8jceyfcjxtsaf0xl4x7rkws2pvtqn&#39;&gt;nevent1q…vtqn&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I do it by using an autoload listening for input an checking their type, exposing a signal to connect to. JoypadMotion is always non-zero, so I put a threshold.&lt;br/&gt;&lt;br/&gt;#godot #godotengine #gamedev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/874/255/234/264/999/original/960c887940350157.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-07-18T12:36:15Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdglt8duu52x57hkt6e6ecaxehaa8e8jceyfcjxtsaf0xl4x7rkwszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcqtf5hx</id>
    
      <title type="html">I&amp;#39;ve added mouse and keyboard controls for the PC version, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdglt8duu52x57hkt6e6ecaxehaa8e8jceyfcjxtsaf0xl4x7rkwszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcqtf5hx" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsddnv4vnumm7ty8tfsmm3u3hfw2m7qa9vtytkmnqhuw8fymmmf7kcx2g6n0&#39;&gt;nevent1q…g6n0&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;ve added mouse and keyboard controls for the PC version, and I&amp;#39;ve made the tips displayed on the screen adapt to the current input method. For now the buttons are playstation&amp;#39;s ones but I will see to change them if the plugged controller is xbox. &lt;br/&gt;&lt;br/&gt;#gamedev #godotengine #godot&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/873/943/421/012/317/original/d26b3f19f10d0eaa.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-07-18T11:22:14Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsd66ulvdmgaxrgxe2lejjnvxqx73hvmdu8q66xlg6yaxa4avvesagzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvtcg7l</id>
    
      <title type="html">strange because it&amp;#39;s an old toot of yours I&amp;#39;ve already ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsd66ulvdmgaxrgxe2lejjnvxqx73hvmdu8q66xlg6yaxa4avvesagzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvtcg7l" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsfecp6jc5rta0uqkzdznn5gdt96c2nv7tyy8cak6lmgav6qgjvrxs6938qn&#39;&gt;nevent1q…38qn&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;strange because it&amp;#39;s an old toot of yours I&amp;#39;ve already saw, and I didn&amp;#39;t remember it was broken 🤔
    </content>
    <updated>2025-07-17T13:21:16Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsfecp6jc5rta0uqkzdznn5gdt96c2nv7tyy8cak6lmgav6qgjvrxszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmh3zqu</id>
    
      <title type="html">yeah the GIF plays correctly!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsfecp6jc5rta0uqkzdznn5gdt96c2nv7tyy8cak6lmgav6qgjvrxszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmh3zqu" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsp8cjw9czenndds9ycskskggmjmgv98g9tnclxz8sdlnjmnrcv5ugpt7wpg&#39;&gt;nevent1q…7wpg&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;yeah the GIF plays correctly!
    </content>
    <updated>2025-07-17T13:19:00Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsv4hkptm5r5gn3sc3uhy7e693hclfk03jnrpvtnlazr4qa2m3q99qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcaqckac</id>
    
      <title type="html">the video seems broken to me :/</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsv4hkptm5r5gn3sc3uhy7e693hclfk03jnrpvtnlazr4qa2m3q99qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcaqckac" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsgxcj8ux8p8dgg6qqsqcm66035kyj44xsdtmagtx60jfql8upahrqfcftzw&#39;&gt;nevent1q…ftzw&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;the video seems broken to me :/
    </content>
    <updated>2025-07-17T13:15:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsddnv4vnumm7ty8tfsmm3u3hfw2m7qa9vtytkmnqhuw8fymmmf7kczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcufjvau</id>
    
      <title type="html">So, after a break, time to finish this game!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsddnv4vnumm7ty8tfsmm3u3hfw2m7qa9vtytkmnqhuw8fymmmf7kczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcufjvau" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs8r4ckent33d3z4578fwtveljxkrw6q08nam32gf7r8ahwjlw2wac5ntg6h&#39;&gt;nevent1q…tg6h&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;So, after a break, time to finish this game!
    </content>
    <updated>2025-07-16T16:46:47Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8r4ckent33d3z4578fwtveljxkrw6q08nam32gf7r8ahwjlw2waczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc93zu7w</id>
    
      <title type="html">I&amp;#39;m at #GameCamp today in Lille, France if you are here too ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8r4ckent33d3z4578fwtveljxkrw6q08nam32gf7r8ahwjlw2waczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc93zu7w" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsd0a5k8xgcct3l2v88sfc2su4rgm5ysrnsenk78ctpd5pkhttmhectrrry7&#39;&gt;nevent1q…rry7&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;m at #GameCamp today in Lille, France if you are here too and want to playtest a #PSVita game!
    </content>
    <updated>2025-06-20T08:23:43Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqstpezuqhqvf0nh5y2uh3sxzrzgkprgv4mxr6qlak8yh0ld8drdczgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmuawnq</id>
    
      <title type="html">it really lacks a dog to catch all this disks</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqstpezuqhqvf0nh5y2uh3sxzrzgkprgv4mxr6qlak8yh0ld8drdczgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmuawnq" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvw9mpwczsw54lhtrcj4fv39wmamunysyaxske20vtk0wy6nplezqhg95a8&#39;&gt;nevent1q…95a8&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;it really lacks a dog to catch all this disks
    </content>
    <updated>2025-06-17T18:18:24Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsd0a5k8xgcct3l2v88sfc2su4rgm5ysrnsenk78ctpd5pkhttmheczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tctew3gz</id>
    
      <title type="html">It&amp;#39;s sad that Godot 3 doesn&amp;#39;t have the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsd0a5k8xgcct3l2v88sfc2su4rgm5ysrnsenk78ctpd5pkhttmheczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tctew3gz" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdzmk2fhnpk6rjyyaceatc04q4dt46pngkypc5tqmd7etrnshg55cq4u40l&#39;&gt;nevent1q…u40l&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;It&amp;#39;s sad that Godot 3 doesn&amp;#39;t have the AudioStreamRandomizer, very useful to create audio variety on SFX, I have to do it by hand 😪
    </content>
    <updated>2025-06-17T12:58:57Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9r7at7klwff68mjazyp8t6jdlc6zehapz2lts4g4y7g2n4gc5ydqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcym9kj6</id>
    
      <title type="html">wow 😶 How do you interpolate them? Or maybe it&amp;#39;s just my ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9r7at7klwff68mjazyp8t6jdlc6zehapz2lts4g4y7g2n4gc5ydqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcym9kj6" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxvh478dt4f69v3apawqcqnz2wgy8rhwhaz9tze6nzwp2l8sl5sfqxd47lr&#39;&gt;nevent1q…47lr&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;wow 😶&lt;br/&gt;How do you interpolate them? Or maybe it&amp;#39;s just my vrain doing it?
    </content>
    <updated>2025-06-17T08:58:57Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdzmk2fhnpk6rjyyaceatc04q4dt46pngkypc5tqmd7etrnshg55czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcsuqdde</id>
    
      <title type="html">I have a working intro for the game and it&amp;#39;s about pancakes, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdzmk2fhnpk6rjyyaceatc04q4dt46pngkypc5tqmd7etrnshg55czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcsuqdde" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsg2au445rlzcyl8ptvnmk9f3n0t59mpl6rr5ha0jad65e78syggnq2ym22k&#39;&gt;nevent1q…m22k&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I have a working intro for the game and it&amp;#39;s about pancakes, you&amp;#39;ll see
    </content>
    <updated>2025-06-16T22:38:54Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9knhceyervnhtxrx6rl73zfswu3c99y8m9v059mln3rg9h3kp8nqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tckvmn4e</id>
    
      <title type="html">wah the animation is really smooth, well done!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9knhceyervnhtxrx6rl73zfswu3c99y8m9v059mln3rg9h3kp8nqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tckvmn4e" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsz8af4sqaqrzy2kdgh7fv9ckyjt0kkd7ll4y60yj0ew8jxwskjdrq06j4u9&#39;&gt;nevent1q…j4u9&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;wah the animation  is really smooth, well done!
    </content>
    <updated>2025-06-16T20:35:36Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsg2au445rlzcyl8ptvnmk9f3n0t59mpl6rr5ha0jad65e78syggnqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcnxu3l3</id>
    
      <title type="html">A solodev who tested a build made the remark that the two states ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsg2au445rlzcyl8ptvnmk9f3n0t59mpl6rr5ha0jad65e78syggnqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcnxu3l3" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs29l0w0w3q7m6lx8jw3uwkrj9dgmqncyccnh3vau40a2zg394fgfqhwej4p&#39;&gt;nevent1q…ej4p&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;A solodev who tested a build made the remark that the two states of the enemies were too similar&lt;br/&gt;So I&amp;#39;m testing a new UI to differentiate when you are overriding an AI (a progress bar) and when you can send a command (a circle shrinking with the button to press in its center)&lt;br/&gt;I hope it makes things clearer 🤔 &lt;br/&gt;&lt;br/&gt;#gameDev #godot #godotEngine #psVita #solodev #screenshotSaturday&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/679/047/267/060/440/original/1c91351930631a4e.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-06-14T01:21:21Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs29l0w0w3q7m6lx8jw3uwkrj9dgmqncyccnh3vau40a2zg394fgfqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcj4knwj</id>
    
      <title type="html">Successfully build godot-vita version 3.7.dev (I was on the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs29l0w0w3q7m6lx8jw3uwkrj9dgmqncyccnh3vau40a2zg394fgfqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcj4knwj" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2gz4wnjd9yxnd6ra7wd3epmu8wsvwkufg6nzq5c0p674kexz2faq3vunnh&#39;&gt;nevent1q…unnh&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Successfully build godot-vita version 3.7.dev (I was on the 3.5.rc3 from the github release page), but with it 3D scenes doesn&amp;#39;t load 🥲&lt;br/&gt;Back to the previous one for now I guess 🤷
    </content>
    <updated>2025-06-12T20:14:46Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2gz4wnjd9yxnd6ra7wd3epmu8wsvwkufg6nzq5c0p674kexz2faqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc326vhf</id>
    
      <title type="html">New aim lock feature to easily target an enemy, it change a lot ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2gz4wnjd9yxnd6ra7wd3epmu8wsvwkufg6nzq5c0p674kexz2faqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc326vhf" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsgqctyclyh5z4mkn8g9urvw6p353zxueahl36rhe8nryclh54vdcspke4cf&#39;&gt;nevent1q…e4cf&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;New aim lock feature to easily target an enemy, it change a lot the game but I&amp;#39;m happy with it. The challenge is no longer the precision, it&amp;#39;s now navigating between enemies and their attack to override them with a command&lt;br/&gt;Also this video feature the &amp;#34;meow&amp;#34; command 🐈 x)&lt;br/&gt;&lt;br/&gt;#godotEngine #godot #gamedev #psvita #solodev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/658/547/160/896/408/original/4e3b41614318e962.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-06-10T10:26:16Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgqctyclyh5z4mkn8g9urvw6p353zxueahl36rhe8nryclh54vdcszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvseyv6</id>
    
      <title type="html">Trying to visually depict the immense amount of water genIA needs ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgqctyclyh5z4mkn8g9urvw6p353zxueahl36rhe8nryclh54vdcszyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvseyv6" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvdaqqzrv27fcw3lpm0tmzfj3xeere7htgfu5zddsqc60vptn7c9qecl3pg&#39;&gt;nevent1q…l3pg&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Trying to visually depict the immense amount of water genIA needs to works &lt;br/&gt;&lt;br/&gt;#gameDev #godotEngine #psVita #godot #solodev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/607/871/381/835/509/original/2b05688ab15ca6cd.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-06-01T11:28:57Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvdaqqzrv27fcw3lpm0tmzfj3xeere7htgfu5zddsqc60vptn7c9qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcgu054y</id>
    
      <title type="html">So time to explain a little 🤓 This game is about progressing ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvdaqqzrv27fcw3lpm0tmzfj3xeere7htgfu5zddsqc60vptn7c9qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcgu054y" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2xkvvhjllqyr6ffwe32wezrvvaz4gqrdfemf4ccgqt9ave5g4k3g92pl2w&#39;&gt;nevent1q…pl2w&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;So time to explain a little 🤓&lt;br/&gt;This game is about progressing inside ClosedAI building, dodging attacks that decrease our &amp;#34;certainty&amp;#34; (your ability to be sure you want to fight AI). &lt;br/&gt;You can override robots (with a machine gun launching actual A letters) and then send commands to put them out of use (&amp;#34;explode&amp;#34; in the video but there will be others). You can regain &amp;#34;certainty&amp;#34; by finding anti-AI pamphlets in the building here and there.&lt;br/&gt;What do you think? 😅&lt;br/&gt;&lt;br/&gt;#godotEngine #psVita #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/599/202/801/357/757/original/a6a4a3b430f6b881.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-05-30T22:59:39Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2xkvvhjllqyr6ffwe32wezrvvaz4gqrdfemf4ccgqt9ave5g4k3gzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcsas2ru</id>
    
      <title type="html">Gameplay recorded on PC this week, I may soon be able to better ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2xkvvhjllqyr6ffwe32wezrvvaz4gqrdfemf4ccgqt9ave5g4k3gzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcsas2ru" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqswv2g6g66tvkg78hcgnwzspd60ulnw5jxfn28jwfuzt28kqj807vg7uqhus&#39;&gt;nevent1q…qhus&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gameplay recorded on PC this week, I may soon be able to better capture me playing on the PS Vita&lt;br/&gt;&lt;br/&gt;#screenshotSaturday #godotEngine #psVita #gamedev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/561/462/663/306/464/original/45cd318136863e67.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-05-24T06:46:37Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswf5khz9ffzhjl9ttf75lyejyhtjp56gpznxyx24q43dugdacyn8qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcknzmjq</id>
    
      <title type="html">what&amp;#39;s the deadline for submission?</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswf5khz9ffzhjl9ttf75lyejyhtjp56gpznxyx24q43dugdacyn8qzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcknzmjq" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrlgd9gu9nc7nqerx7r05rj5tw2duzyh4y88twms9eeakpss3sx6sgkhlfa&#39;&gt;nevent1q…hlfa&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;what&amp;#39;s the deadline for submission?
    </content>
    <updated>2025-05-23T21:26:10Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqswv2g6g66tvkg78hcgnwzspd60ulnw5jxfn28jwfuzt28kqj807vgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tctk643t</id>
    
      <title type="html">Since last post I&amp;#39;ve decided to use TrenchBroom to make the ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqswv2g6g66tvkg78hcgnwzspd60ulnw5jxfn28jwfuzt28kqj807vgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tctk643t" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqp6d5ta0zlahkereuk542cpp2d7nzavnr56pnrvtrmvjps5ngzpq48ydjk&#39;&gt;nevent1q…ydjk&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Since last post I&amp;#39;ve decided to use TrenchBroom to make the levels! You can see here my first test with the beginning of what will probably be the first level.&lt;br/&gt;Sorry for the quality I need to find a setup to do proper filming of me playing the game on PS Vita 😅&lt;br/&gt;&lt;br/&gt;#screenshotSaturday #godotEngine #trenchBroom #gamedev #psvita&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/486/214/680/609/264/original/b7f4358b336896d6.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-05-10T23:50:02Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqp6d5ta0zlahkereuk542cpp2d7nzavnr56pnrvtrmvjps5ngzpqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc42lvdc</id>
    
      <title type="html">So it was lighting, just one light (with no shadows) in the scene ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqp6d5ta0zlahkereuk542cpp2d7nzavnr56pnrvtrmvjps5ngzpqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc42lvdc" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsx44uz23m37lkslwetyjvr405mujt78k9vdaufvdem666h26uwslg5emmsq&#39;&gt;nevent1q…mmsq&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;So it was lighting, just one light (with no shadows) in the scene nearly triple loading time! 🧐&lt;br/&gt;I guess it&amp;#39;s time to learn how to bake lighting in textures&lt;br/&gt;&lt;br/&gt;#godotEngine #psVita #gameDev #soloDev
    </content>
    <updated>2025-04-23T00:17:16Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsx44uz23m37lkslwetyjvr405mujt78k9vdaufvdem666h26uwslgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvr73w2</id>
    
      <title type="html">I&amp;#39;ve made a loading screen because loading is taking quite a ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsx44uz23m37lkslwetyjvr405mujt78k9vdaufvdem666h26uwslgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcvr73w2" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqcng2q37yeetw6mc8ct5e04utespk37mrfn70wgw3pxm8jfuappqtw2tsv&#39;&gt;nevent1q…2tsv&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I&amp;#39;ve made a loading screen because loading is taking quite a time on vita, and I&amp;#39;m seeing that it&amp;#39;s the very last part of the scene taking most of the time, I need to investigate 🤔&lt;br/&gt;I&amp;#39;m using the ResourceInteractiveLoader&lt;br/&gt;&lt;br/&gt;#gameDev #psVita #godotEngine #solodev&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/375/683/734/962/512/original/60c86517856ea15b.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-04-21T11:20:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqcng2q37yeetw6mc8ct5e04utespk37mrfn70wgw3pxm8jfuappqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc54x4sk</id>
    
      <title type="html">Not technically a screenshot (or it is ? It&amp;#39;s a shooting of a ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqcng2q37yeetw6mc8ct5e04utespk37mrfn70wgw3pxm8jfuappqzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc54x4sk" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2tt9msfs53wjfr62uc0a4ht8sqndkycxqqmqge58hffjldllc8rgkeqv5g&#39;&gt;nevent1q…qv5g&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Not technically a screenshot (or it is ? It&amp;#39;s a shooting of a screen ???), but I had an idea for a game on PS Vita with Godot 👀&lt;br/&gt;&lt;br/&gt;#godotEngine #screenshotSaturday  #gamedev #solodev&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/364/182/431/137/343/original/6adbd8fc57164e64.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-04-19T10:35:40Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs2tt9msfs53wjfr62uc0a4ht8sqndkycxqqmqge58hffjldllc8rgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc9wrylh</id>
    
      <title type="html">This is so cool, thanks to godot-vita project ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs2tt9msfs53wjfr62uc0a4ht8sqndkycxqqmqge58hffjldllc8rgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tc9wrylh" />
    <content type="html">
      This is so cool, thanks to godot-vita project (&lt;a href=&#34;https://github.com/SonicMastr/godot-vita&#34;&gt;https://github.com/SonicMastr/godot-vita&lt;/a&gt;) I&amp;#39;m able to do gamedev on the PS Vita 🥳&lt;br/&gt;&lt;br/&gt;#gamedev #psvita #godotengine&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/338/673/617/151/679/original/14d2b6b6db7188c7.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2025-04-14T22:28:25Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqst9hpfg4zck8syg6zzxl4rj87cwcfhea7nmhhsuyq6hnjnwt9yrfgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tclkdegd</id>
    
      <title type="html">well done!</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqst9hpfg4zck8syg6zzxl4rj87cwcfhea7nmhhsuyq6hnjnwt9yrfgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tclkdegd" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqstcvqtus2y08ymgm9fs5jgfadrstypsee2ag63ka79gyun5h4rvfs6h0zwy&#39;&gt;nevent1q…0zwy&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;well done!
    </content>
    <updated>2025-04-14T19:07:28Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsrh2cjk6s7sx6epfar8jwcd0hj4k386xpjeuyxn2xfc6kgvlfgv9szyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmnvkya</id>
    
      <title type="html">the round was the best in term of design imo, and it&amp;#39;s not ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsrh2cjk6s7sx6epfar8jwcd0hj4k386xpjeuyxn2xfc6kgvlfgv9szyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmnvkya" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs0s8saynxtp5qw5vhgj9f6u3rtu9wwcqa28e0r3f8449ucs4jvgjsa5epmq&#39;&gt;nevent1q…epmq&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;the round was the best in term of design imo, and it&amp;#39;s not plan either
    </content>
    <updated>2025-03-18T20:43:57Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs9e5wrm4at8k3u9uucadc2qudnt56g2tvfz3py4uj8mvmjq89t79gzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcg59ye5</id>
    
      <title type="html">My unfinished game for the #FediJam is released! It&amp;#39;s clearly ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs9e5wrm4at8k3u9uucadc2qudnt56g2tvfz3py4uj8mvmjq89t79gzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcg59ye5" />
    <content type="html">
      My unfinished game for the #FediJam is released! It&amp;#39;s clearly just a intro sequence, but I&amp;#39;m happy with all the things I&amp;#39;ve learned and done for this game :)&lt;br/&gt;&lt;a href=&#34;https://pikario.itch.io/fediracing&#34;&gt;https://pikario.itch.io/fediracing&lt;/a&gt;&lt;br/&gt;Now I&amp;#39;m off to spend New Year&amp;#39;s Eve with my friends, wishing you all a happy new year ❤️&lt;br/&gt;&lt;br/&gt;#godotengine #godot&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/748/954/573/434/708/original/732e64e5678bd9c8.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-12-31T18:55:06Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsvkty6d5qd5sgqclz3egjl0mua5rs6rvl44knggqw06g3w0at473czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcgrrx0l</id>
    
      <title type="html">I see! Never used decals with Godot myself, but for your player ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsvkty6d5qd5sgqclz3egjl0mua5rs6rvl44knggqw06g3w0at473czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcgrrx0l" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvlkk3pzcnxqg269txszyly4whz8zv9x6vytvenqld2n2d5j6ss9c7gnqtj&#39;&gt;nevent1q…nqtj&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I see! Never used decals with Godot myself, but for your player shadow it works well!
    </content>
    <updated>2024-12-14T17:46:14Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqx8a6dg3mcmdmfym35799t6srfjqrtju3plnatmhs6kxwcdes9uczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcqman35</id>
    
      <title type="html">how are you doing it?</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqx8a6dg3mcmdmfym35799t6srfjqrtju3plnatmhs6kxwcdes9uczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcqman35" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqstgt46gp8adsf2j5zr5sks8f3chskkta5ctjhjd8t9srngk37lvjg5l0dnl&#39;&gt;nevent1q…0dnl&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;how are you doing it?
    </content>
    <updated>2024-12-12T08:27:37Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqke03c5aezp2pzyus69ajdzc6kmez70pktw3tzqn8hma7zdstw6czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcp92j59</id>
    
      <title type="html">really cool! It makes me thinks of the bonus levels of some 3D ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqke03c5aezp2pzyus69ajdzc6kmez70pktw3tzqn8hma7zdstw6czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcp92j59" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqswl9eup6amkyx5mfe6p6wrgpjc4tpz8xt4ncmw0az5zcjxx4456lg9udmem&#39;&gt;nevent1q…dmem&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;really cool! It makes me thinks of the bonus levels of some 3D Mario games.
    </content>
    <updated>2024-12-11T12:16:57Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqstr4ds06p06taup76c974yxk26wrnm2snhhra5wzratu25lckkk7czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcx9t6ur</id>
    
      <title type="html">you should put a trigger warning on Elon face 😅</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqstr4ds06p06taup76c974yxk26wrnm2snhhra5wzratu25lckkk7czyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcx9t6ur" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2jgffc9gh87t2nq58ydmp7a9cs8ex5ckp22a76f73tcjxk5ppjmqsljwqp&#39;&gt;nevent1q…jwqp&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;you should put a trigger warning on Elon face 😅
    </content>
    <updated>2024-11-04T23:45:38Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0rtl598fcclweyudcqc4kq2cjk8l98a695vjeg0djtwj3guklhtgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcyz84lm</id>
    
      <title type="html">Every time I want to play a #LudumDare entry what is only made ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0rtl598fcclweyudcqc4kq2cjk8l98a695vjeg0djtwj3guklhtgzyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcyz84lm" />
    <content type="html">
      Every time I want to play a #LudumDare entry what is only made available on Windows, I add it to Steam and force it to play with Proton, it works like a charm!&lt;br/&gt;The effort Valve has put into Linux gaming is really great (thanks to the Wine developers too)
    </content>
    <updated>2024-10-24T22:15:55Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsqwjg5ff8kl8wzxqwhgswj7x6xx7e0cutkfkadjgxfgnvkjlugnkczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmkpjl7</id>
    
      <title type="html">OMG so much new useful features ✨</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsqwjg5ff8kl8wzxqwhgswj7x6xx7e0cutkfkadjgxfgnvkjlugnkczyqvduegdts24p6g6rvxgxxfm3etzc7w4g4mh6fyafrm7nwqlay0tcmkpjl7" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdxs9jasryq36eudqsj2hq3gwpdzuutfh73gaj93597wpzvamnv0g0eegmc&#39;&gt;nevent1q…egmc&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;OMG so much new useful features ✨
    </content>
    <updated>2024-08-15T12:59:16Z</updated>
  </entry>

</feed>