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  <updated>2026-04-17T07:50:50Z</updated>
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  <title>Nostr notes by S.R. Weaver</title>
  <author>
    <name>S.R. Weaver</name>
  </author>
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  <entry>
    <id>https://yabu.me/nevent1qqsykpjlk5g0ll9pdr7u6pfga0rglmzvqqzjes7ru8e4urslh5vm2eszyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6w9wmxc</id>
    
      <title type="html">Can this be done in Lisp? In ruby I had to do a work around by ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsykpjlk5g0ll9pdr7u6pfga0rglmzvqqzjes7ru8e4urslh5vm2eszyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6w9wmxc" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqspt33px69czru0vkx8ydmw6xpjm658lyn6j4s0t6zvxlp6djqnsdsmh7m5r&#39;&gt;nevent1q…7m5r&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Can this be done in Lisp? In ruby I had to do a work around by having it do system calls, that play specific custom sound snippets in terminal. The side effect is gameplay pauses every time a song plays.&lt;br/&gt;&lt;br/&gt;I guess I should learn GUIs, but Shoes is depricated.
    </content>
    <updated>2025-10-22T21:49:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsx2kq4wn3wyw3uxl5ggp3tk89y5880dmuqxyuzjgzajdvtnr0mwrczyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6akngzw</id>
    
      <title type="html">I think at the time I was experimenting with improving the enemy ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsx2kq4wn3wyw3uxl5ggp3tk89y5880dmuqxyuzjgzajdvtnr0mwrczyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6akngzw" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsvxkxleg3xagdduynnmdw3jhrr5tapwqdyml9l2yrynx6szyjvx9qkfyt0j&#39;&gt;nevent1q…yt0j&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I think at the time I was experimenting with improving the enemy UI for a specific hybrid genre.&lt;br/&gt;&lt;br/&gt;( I started out in the modding world creating mods for minetest, but recently shifted to text adventures. The gauntlet game is based on a minetest mod creating biomes that roughly simulate an alien invasion. )
    </content>
    <updated>2025-10-06T21:21:58Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs24xk7dujcmskt8lzph00g5dcnvm6cpscvr2nu8rxa6r7zfm5fzhqzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6g6lst3</id>
    
      <title type="html">I meant to ask, do indie gamedevs have to worry about industrial ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs24xk7dujcmskt8lzph00g5dcnvm6cpscvr2nu8rxa6r7zfm5fzhqzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6g6lst3" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsx5nhazp8ukt7pwrlyygx7pj35pjttrqqdvy0jv4mw5mgc6s8yu7s6rn7vp&#39;&gt;nevent1q…n7vp&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I meant to ask, do indie gamedevs have to worry about industrial espionage as say Naughty Dog or Squaresoft?&lt;br/&gt;&lt;br/&gt;It seems like the overall value in a text adventure would be way less, unless its an odd kind of text of adventure.
    </content>
    <updated>2025-10-06T18:30:30Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgk8ez6zugwnhvfns3edadhuqrx9v9hh7e7s420y62hcs0qa7j80gzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6ugu7ml</id>
    
      <title type="html">Does it counter act some of the toxicity I encounter on discord ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgk8ez6zugwnhvfns3edadhuqrx9v9hh7e7s420y62hcs0qa7j80gzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6ugu7ml" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsw0xl4xxgdxqs00prk8fv9hvj0qn4t6etjmfr2ssz5ycwvgj90mls88qsty&#39;&gt;nevent1q…qsty&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Does it counter act some of the toxicity I encounter on discord specifically sometimes?&lt;br/&gt;&lt;br/&gt;Just had to ignore one guy that kept being persistent about trying to override my own personal gamedev decisions even though this was already decided in the design document.
    </content>
    <updated>2025-03-05T13:13:27Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs8m28uz3e2zgexy2me604sfp2nsz8uyectl3ym0x6h2huf528259czyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6krmerl</id>
    
      <title type="html">Is it the same reason I can&amp;#39;t browse github at the moment? I ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs8m28uz3e2zgexy2me604sfp2nsz8uyectl3ym0x6h2huf528259czyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6krmerl" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs00esqs0d3r3vca8lpx8qxztcvwus4l72aexx74e66up6wp45yddgykx0l9&#39;&gt;nevent1q…x0l9&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Is it the same reason I can&amp;#39;t browse github at the moment? I was wondering what was going on.&lt;br/&gt;&lt;br/&gt;Here&amp;#39;s hoping it gets fixed soon, love the place.
    </content>
    <updated>2025-02-08T06:05:11Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsgac8gt3kcrfz04p3m42qxr6782nsmhkp6tash4tky3aun9futnxgzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6pnx7zg</id>
    
      <title type="html">Oh is dyed fabric? I wasn&amp;#39;t sure whether that was watercolor ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsgac8gt3kcrfz04p3m42qxr6782nsmhkp6tash4tky3aun9futnxgzyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl6pnx7zg" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqspt7mxpn95fqvng33cdxt8yh4349uw6gefnm35sgg30jkc5fm27sg4vk5ux&#39;&gt;nevent1q…k5ux&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Oh is dyed fabric? I wasn&amp;#39;t sure whether that was watercolor or something else.
    </content>
    <updated>2024-08-29T15:33:19Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0ttnc4qaqe5at4p839y0ztfr6u007y0xsyw5tr4gus5dzsanm9jszyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl64jfw5j</id>
    
      <title type="html">But how 4D #indiegames would work is you would have four eight ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0ttnc4qaqe5at4p839y0ztfr6u007y0xsyw5tr4gus5dzsanm9jszyzde0ll6xan7rq3gmkde5s0pwscqjwsa7jn9s54p446k4ddv8rhl64jfw5j" />
    <content type="html">
      But how 4D #indiegames would work is you would have four eight sets of Isometric navigation in different pseudo-cubes.&lt;br/&gt;&lt;br/&gt;#chronocross comes maybe the closest to exploring it.
    </content>
    <updated>2024-08-02T04:07:09Z</updated>
  </entry>

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