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  <updated>2026-05-09T03:58:15Z</updated>
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  <title>Nostr notes by Beko Pharm</title>
  <author>
    <name>Beko Pharm</name>
  </author>
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  <entry>
    <id>https://yabu.me/nevent1qqsxwel96gqde4k7ghlpaka36gg6tjwuhz9mckl3wpnugsq3xw5dttczypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7pmj73m</id>
    
      <title type="html">Showing off new features for my home cockpit: Priority alerts, ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsxwel96gqde4k7ghlpaka36gg6tjwuhz9mckl3wpnugsq3xw5dttczypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7pmj73m" />
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      Showing off new features for my home cockpit: Priority alerts, sounds and more status indicators&lt;br/&gt;&lt;br/&gt;This uses my X4-SimPit extension for X4: Foundations, that sends ship telemetry via a socket to my node-red plumbing pipeline, which in turn forwards data to Websockets, SocketIO and MQTT. Various subscriber listen on the new messages to run blinken lights and my HUD app. I’m using the well known message format also used by Elite Dangerous so it’s compatible with that game as well.&lt;br/&gt;&lt;br/&gt;Pick your poison: &lt;a href=&#34;https://makertube.net/w/nUoG2ZPeAW1QhT3A2BXRrM&#34;&gt;https://makertube.net/w/nUoG2ZPeAW1QhT3A2BXRrM&lt;/a&gt; / &lt;a href=&#34;https://www.youtube.com/watch?v=wp1PkVhH9cc&#34;&gt;https://www.youtube.com/watch?v=wp1PkVhH9cc&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Oh yeah… and on Linux PC 🤓&lt;br/&gt;&lt;br/&gt;Let me know what you think!&lt;br/&gt;&lt;br/&gt;X4-SimPit code (pending changes) is here: &lt;a href=&#34;https://github.com/bekopharm/x4-simpit&#34;&gt;https://github.com/bekopharm/x4-simpit&lt;/a&gt;&lt;br/&gt;The cockpit panel has a dedicated project page here: &lt;a href=&#34;https://simpit.dev/&#34;&gt;https://simpit.dev/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://beko.famkos.net/2025/03/12/showing-off-new-features-for-my-home-cockpit-priority-alerts-sounds-and-more-status-indicators/&#34;&gt;https://beko.famkos.net/2025/03/12/showing-off-new-features-for-my-home-cockpit-priority-alerts-sounds-and-more-status-indicators/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#arwes #BattleStarGalactica #BSG #DIY #EliteDangerous #gaming #gamingonlinux #homeCockpit #linux #linuxgaming #macross #PewPew #Robotech #simpit #Space #VF1 #VF1 #Viper #x4foundations&lt;br/&gt; &lt;img src=&#34;https://beko.famkos.net/wp-content/uploads/2025/03/x4-demo-new-hud-functions2-f000293-compressed-1024x576.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-03-12T13:31:31Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqstdnnwlutu3plaf7cssravmu4ace8p686ve8dkmwzhrtyy2j87ghqzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7d83y47</id>
    
      <title type="html">Demo: FreeSpace 2 Open with head tracking from Viture Pro XR ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqstdnnwlutu3plaf7cssravmu4ace8p686ve8dkmwzhrtyy2j87ghqzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7d83y47" />
    <content type="html">
      Demo: FreeSpace 2 Open with head tracking from Viture Pro XR glasses IMU data – on Linux PC&lt;br/&gt;&lt;br/&gt;Until now I used OpenTrack with my DIY IR tracker or the Neuralnet tracker. I knew that my XR glasses feature IMU data though and the xr_driver of the Breezy Desktop project allows to access the data via IPC on Linux PC. So I did what Linux user do: I wrote a script to access the IMU data and forwarded it via UDP to OpenTrack:&lt;br/&gt;&lt;br/&gt;Pick your poison to watch the video: &lt;a href=&#34;https://www.youtube.com/watch?v=njuumLUvqrM&#34;&gt;https://www.youtube.com/watch?v=njuumLUvqrM&lt;/a&gt; / &lt;a href=&#34;https://makertube.net/w/2bNyxJhdyydTeFq17onikv&#34;&gt;https://makertube.net/w/2bNyxJhdyydTeFq17onikv&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;This reminded me that I also wrote a proof of concept to implement the FaceTrackNoIR (or OpenTrack) protocol into FreeSpace 2 Open on Linux PC ( &lt;a href=&#34;https://makertube.net/w/7VtfAjW7EiAUS5aiPwG7if&#34;&gt;https://makertube.net/w/7VtfAjW7EiAUS5aiPwG7if&lt;/a&gt; ) so I gave it a spin to test the data bridge. That was smooth sailing!&lt;br/&gt;&lt;br/&gt;The mod is Diaspora: Shattered Armistice, still awesome today: &lt;a href=&#34;http://diaspora.hard-light.net/&#34;&gt;http://diaspora.hard-light.net/&lt;/a&gt; (Warning: This may fuel a desire to re-watch the BSG series again 😀).&lt;br/&gt;&lt;br/&gt;The bridge code can be found at &lt;a href=&#34;https://github.com/bekopharm/xr_to_opentrack&#34;&gt;https://github.com/bekopharm/xr_to_opentrack&lt;/a&gt; (pending changes).&lt;br/&gt;&lt;br/&gt;It works with the Breezy GNOME xr_driver: &lt;a href=&#34;https://github.com/wheaney/breezy-desktop&#34;&gt;https://github.com/wheaney/breezy-desktop&lt;/a&gt; (but the Vulkan one works probably too but that’s untested). It should also be compatible with other glasses that have IMU for Breezy available.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://beko.famkos.net/2025/01/31/demo-freespace-2-open-with-head-tracking-from-viture-pro-xr-glasses-imu-data-on-linux-pc/&#34;&gt;https://beko.famkos.net/2025/01/31/demo-freespace-2-open-with-head-tracking-from-viture-pro-xr-glasses-imu-data-on-linux-pc/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#AR #BattleStarGalactica #Breezy #BSG #diaspora #FreeSpace #FreeSpace2 #gaming #gamingonlinux #headtracker #Headtracking #linux #linuxgaming #opentrack #Viture #ViturePro #VR #XR&lt;br/&gt; &lt;img src=&#34;https://beko.famkos.net/wp-content/uploads/2025/01/diaspora-xr-glasses-opentrack-proof-of-concept-f012404-compressed-1024x576.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-01-31T01:06:33Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqsdnss7rq4qsr38qq7qvgr56yh44k2r9dhj9327gyfnj3y6gv8hlpqzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7c7su07</id>
    
      <title type="html">This one flew under my radar so far (haha, sorry): &amp;gt; Rescue ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqsdnss7rq4qsr38qq7qvgr56yh44k2r9dhj9327gyfnj3y6gv8hlpqzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt7c7su07" />
    <content type="html">
      This one flew under my radar so far (haha, sorry):&lt;br/&gt;&lt;br/&gt;&amp;gt; Rescue the civilians, race the clock, and raze the enemy in MH-Zombie, the world’s only helicopter arcade simulator! Three flight physics modes, three difficulty modes, and a tutorial mode provide a stepped learning curve and wider accessibility to realistic helicopter flight.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://store.steampowered.com/app/1429350/MHZombie&#34;&gt;https://store.steampowered.com/app/1429350/MHZombie&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;The reason this came to my attention is because it’s one of the few games that [just] implemented #headTracking via UDP e.g. available by #OpenTrack (and various others). This is great because it doesn’t force people to jump the hoops of #TrackIR, which is only supported for Windows and officially limited to their proprietary devices. See this in action at &lt;a href=&#34;https://www.youtube.com/watch?v=jMGFdO7VXiY&#34;&gt;https://www.youtube.com/watch?v=jMGFdO7VXiY&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Apparently it’s written for mobile games but runs on PC as well – that seems to include Linux PC which even makes this a #LinuxGaming title! 🤓&lt;br/&gt;&lt;br/&gt;I don’t know about you but for 3 bucks I’ll totally get this for the occasional pew pew fun. Game seems to be a labour of love so sharing is highly appreciated.&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://beko.famkos.net/2024/11/12/mh-zombie/&#34;&gt;https://beko.famkos.net/2024/11/12/mh-zombie/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#flightsim #gaming #gamingonlinux #Headtracking #helicopter #indiegame #linuxgaming #mhzombie #opentrack #TrackIR&lt;br/&gt; &lt;img src=&#34;https://beko.famkos.net/wp-content/uploads/2024/11/mh-zombie.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-12T10:55:19Z</updated>
  </entry>

  <entry>
    <id>https://yabu.me/nevent1qqs0ayztanjg0t9ujy5x3tjq38t37ycrfd54rjykxllree99eglltrgzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt77d70xe</id>
    
      <title type="html">This video is how I gutted my already modified old Thrustmaster ...</title>
    
    <link rel="alternate" href="https://yabu.me/nevent1qqs0ayztanjg0t9ujy5x3tjq38t37ycrfd54rjykxllree99eglltrgzypfd3ap2k0aymr8smx4pkeadqc8rvkrgt87r7n4nl0f9ksqkxhwt77d70xe" />
    <content type="html">
      This video is how I gutted my already modified old Thrustmaster F-16 FLCS joystick of my ViperPit and made it work again with the help of an Arduino Pro Micro. This flight stick (and also the other peripherals) do belong in a museum but where’s the fun in that? I modified it and now it’s a generic USB joystick that works on any recent system. I focus mostly on the 5×5 button matrix since this is the hardest part to understand. In the end are a few minutes of playing X4 Foundations with it to give it a good test run. Now it just needs some oil for the creaking 😅&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://makertube.net/w/qrqqZLr2QvJFjCwyNzzAmp&#34;&gt;https://makertube.net/w/qrqqZLr2QvJFjCwyNzzAmp&lt;/a&gt; / &lt;a href=&#34;https://www.youtube.com/watch?v=AYiPFDpHwmc&#34;&gt;https://www.youtube.com/watch?v=AYiPFDpHwmc&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://beko.famkos.net/2024/11/05/reviving-an-old-f-16-flcs-joystick-for-my-viperpit/&#34;&gt;https://beko.famkos.net/2024/11/05/reviving-an-old-f-16-flcs-joystick-for-my-viperpit/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#Arduino #DIY #F16 #FLCS #gaming #gamingonlinux #homeCockpit #joystick #linuxgaming #simpit #Thrustmaster #ViperPit #x4foundations&lt;br/&gt; &lt;img src=&#34;https://beko.famkos.net/wp-content/uploads/2024/11/f-16-flcs-to-usb-arduini-micro-f009212-1024x576.jpg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-05T01:44:18Z</updated>
  </entry>

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